I'd be happy to upload some recordings, but most of the stuff would be based on 'preset' effects and stuff, just because i haven't really made anything noteworthy yet. I got excited by all the morphing capabilities, but when it came down to designing sounds (patches are called Sounds in kyma) I decided to start with simple subtractive stuff, to give myself the chance to really understand what's going on!
yeah that continuum is definitely impressive, though I'm wondering if you could get close enough with a roli seaboard? I'm on the fence about MPE though. Even though it's based on midi protocol, it's still different enough that it has to catch on. Seems like MPE is currently more of a competitor to midi and osc — so i'm not really on the hype train for it just yet!
anyone know if the filters in kyma are "zero delay"? Or is everything in kyma zero delay, besides delay? It's such a paradigm shift from traditional digital audio. I find that I'm really trained by other software synths/effects and their limitations. I'm not used to the simplicity and power that comes from sample-accurate dsp. I've always assumed things like processing samples in a vector, are just the way things are. lol do I even have to worry about unnecessary things like zero delay filters in kyma?
things are way easier when you don't have to worry about sample vectors i guess, but i'm still getting used to it, and making things overly complicated in the interim!