Hi there,
While playing with the SCREEN operator I noticed three bugs:
1/ If I set an encoder with a negative value and send it to X, the values below 0 are wrapped to the right of the screen. Nothing like this when X is set above 127 though, and not problem of this kind on the Y axis.
2/ When Y is set to 0 (or below, which should be the same), movements on the X axis will not show, as if we were below 0 when I’d expect Y to be locked at 0. At 127, no problem.
3/ I made a visual “granular” patch, meaning I create a cloud around my X and Y coordinates. Same issues as above, except at some point when I put Y to 0 (or below, as there is a cloud around) the screen will freeze and I’ll have to unplug the Aleph. At 63, again no problem, and no problem of this kind on the X axis.
In all cases there are some issues there, I also tried to put limits myself in my programmation (which is stupid as they are included in the object, right) but that’s adding a lot of objects and I will eventually get to freeze anyway. Brian, Ezra or someone else, any idea where that might come from?
All the best!