Maybe a fringe case, but there could be something nice in setting friction (and maybe force?) per ring when in unsynced mode. Maybe through TT?
If not this, general TT control of those parameters as already-implemented would also be fun. I could imagine a drunk walk on friction would make for lively control, like CY.FR.SET 0 DRUNK 64. Or a script that brings the Cycles to a dead stop over a controllable period by adding friction.
edit: woof. I’ve realized how hard it is to conceptualize TT ops…I’d imagine there also needs to be an amount of friction argument in something like a CY.FR.ADD. Maybe using the 0-255 range. so CY.FR.ADD x y z where x is the ring, y is the amount of friction to add, z is the time (optional). so, that prior example would be CY.FR.ADD 0 255 * M 32 for a full stop over a period of 32 Metro clicks.