i’ve been thinking about this, and i’d like to propose a couple of things. first, instead of double speed / half speed how about more gradual adjustments? say, increasing/decreasing by 25%. another option: having 2 sets of runes for speed, coarse / fine. as mentioned earlier i’m also planning to make these non destructive, so if you increase and then decrease speed you won’t lose precision.
another thing i could do is add an option to keep note lengths intact when changing speed. this would be in addition to changing note length proportionally - sometimes i think you’d want the latter.
this doesn’t mean there won’t be edge modes anymore - as a matter of fact i think it would be useful to have the option to apply the current edge setting to all notes in a pattern. actually, it could even be an option to adjust length for all notes by a specified amount (similarly to speed) but i don’t want to overcomplicate the user interface. perhaps this could be added as a new edge mode? so, you’d have original note length / fixed with specified time / shortened or lengthened by specified amount / drone.
what does everybody think of losing the top row for playing and instead making it a jump to “position” mlr style? together with the ability to define a loop. @michael_matos @shellfritsch is this what you guys had in mind?