when you say the time page, do you mean the edge mode? perhaps i didn’t explain well… here is what i would like to add:
- runes for double/half speed can still be included as before
- there will be additional runes for smaller speed adjustments, say by 25%
- speed change will be non destructible (right now if you double the speed you lose precision)
- when you apply the speed runes you will have 2 choices - to increase/decrease note length proportionally, or to keep them intact
- regardless of how the speed runes were applied the edge mode will override pattern note length when in fixed or drone mode
- for fixed edge mode you will have the ability to apply the current length to all pattern notes (destructible change)
and a couple more related things:
- i’ve changed the edge mode to be per pattern (saved with the pattern)
- i’m planning on making linearize rune non destructible, so you can go back to original timing.
external clock completely ignores pattern note intervals and length. runes will not work as mul/div (which i believe is also the case with the teletype clock). tbh the more i play with earthsea the more i think ext clock goes against its nature (at least in its current implementation, i’d rather see it do something more interesting, like stretching/shrinking patterns based on the clock - i am not planning on adding this however).
yep, as @freqout mentioned once his changes are merged into the main branch i will pull them into my version.
i’ve been posting clips on my instagram account. i’m afraid that will be the extent of it for now. i started a new job on monday and my time is depressingly limited at the moment… the best way is to install it and try it out!
unfortunately, not.
i’m afraid this will be better for a teletype/grid implementation as you mentioned. i’ve got a concept for voice allocation in my head that should play nicely with some additional (hopefully exciting) features i’m planning.
yes! definitely coming. i’ve got some interesting ideas for it too… 