ugh, that last one is real beauty. what is that?

I wish I remembered!
I want to say it was some kind of interactive webpage or something, as I’ve got a few more screenshots that show it glitching out.

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I am working on multiple versions.

  1. color-per-module (a la Madrona Labs)
  2. color-per-function (frap tools CGM kinda does this? But I honestly can’t tell by looking what the colors mean). So, one color for each of:
  • Module on/off
  • Volume/gain
  • parameter toggles
  • menus
    But, I’m a bit confused as to how to categorize:
  • onset, retrig, env
  • speed, ran pitch
  • grain size, win size
  • rate
  • anything else I haven’t listed
    Please give me some hints about that stuff?
  1. monochrome (a la Bitwig/DP)

A couple other potential versions I’m not planning to make but could easily be encouraged to pursue:

  1. Dark variation (a la TPV1)
  2. Brutalist/Glitch/ASCII
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I don’t know anything about design, but what strikes me immediately from Aalto color schem (and also works with kaivo, even more actually), is that the background color is close or related to most of the knobs colors, which makes it more immediately coherent, it would be way more confusing if it had a light grey background (imagine that on Kaivo, it’d break the whole thing). The area in the middle being dark with vivid colors for the “patch cables” offers a nice split too, this way it’s not just one big unicolor frame but three distinct sections. Kaivo has the same aspect in that regard. Also the colors in Madronalabs softwares seems always desaturated, which once again bring them closer to the background color and we’re back to DAW softwares being just several depth of grey, here in Kaivo/Aalto it’s like a few color with slightly different saturation and one or two colors really standing out for essential controls (in Aalto Red and Green, in Kaivo Blue and Red).

Ok so this was just my opinion, there’s no super academic knowledge to back it up, but I love madrona labs design, and to be fair, I think TPV2 already looks pretty cool ^^

By the way, are there any other Bohemian Coding Sketch users here? It’s an excellent tool for UI design.
http://www.sketchapp.com/

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that looks like the work of @kero_detund http://detroitunderground.net/

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yep
i was trying to place that type and flourish

spot on

V2

  • swapped the blue and purple
  • added right-side modules
  • improved amplitude graph contrast
  • made amplitude graph unipolar/monophonic
  • moved pos/win to top of amplitude graph
  • more pink
  • more breathing room between modules
  • removed lines/borders to reduce visual clutter
  • added sexy logo

V3 monochrome

V4 og palette

V5 dark rainbow

To do the color-per-function version, I really need some feedback regarding which dials should share the same colors.

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Dark rainbow is tasty!

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  • dark rainbow has some text contrast problems.
  • I find myself wanting to give every control more breathing room.

hmm, a resemblance:

[quote=“jasonw22, post:209, topic:247”]
To do the color-per-function version, I really need some feedback regarding which dials should share the same colors.
[/quote]I’m lazy but something like this is floating in my head

there are a few other things my brain would tweak but this is the basic idea

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Lol, the joy of living in a different time zone, waking up to these amazing mockups!

All of them look amazing!

I think this works great for the core modules, but I wonder/worry about legibility on the right hand side, knowing where things begin and end. I guess there’s enough whitespace there, but a first time user might just read it as a wall of stuff. I can just sort that with inter-module contrasts in shape/position.

I tend to be a “crammer” with UI stuff (hence the eventual TPV1 “wall of numbers”). I suppose the numbers on the smaller dials were on the small size, but I really like seeing specific values in there. Could be a tradeoff though, to increase overall legibility.

Yes!! Love it!

////////////////////////

In looking at all of these, I’m really drawn back in by the dark color, and I really like the variety too…
So maybe having a choice of skins would be the way to go. Will require a bit of infrastructure on my part to make all UI elements have hooks for that, but having choices for “Light”, “Dark”, “OG” might be in order. Or maybe having all 4 flavors “Light Rainbow”, “Dark Rainbow”, “Light Mono”, “Dark Mono”. It’s a shame a glitch/brutalist look would involve more than color changes, as that would be wonderful to include too (but it would be too much work to swap out UI elements/fonts and incorporate different locations of objects.

I think on a global level, per-function might get confusing as there’s not too many places a ‘rate’ parameter appears, same for ‘window size’ etc… There might be similar parameters all over the place, but short of “on/off” and “gain”, most things have different overall functions.

mlrv’s interface was a big inspiration for the last few updates of TPV1. I think going from v09 to 1.0 in particular brought square buttons, rectified waveform, and from what I remember, most of the ‘setup’ window!

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I want to do another fidgety pass to satisfy my perfectionism, and then I should be ready to produce a spec that should be helpful for implementation. Probably won’t get to any of that until Monday though.

Glad you’re liking it!

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ROOKIE ALERT!
Can someone help me with setting up Block Party? I can’t get any sound…
What do I have to change in the setup? BP opens up and connects to the monome. It#s just… that I don’t have sound? The Input mappings are all set off… but there is no way to change that.

@kza
So open up [Setup] and make sure the soundcard you want to use is selected (or the default audio in/out), and that audio is turned ON.

Once that’s going, you should see one of the meters going, in the input section. If not, something else might be going on. But if you see audio there, then you should be able to record into any of the slots and hear audio playback.

By default the “true” volume control is turned all the way down, to avoid feedback, but you can turn that up so you can hear your direct audio at the same time.

Thank you so much! Everything works fine and I#ll enjoy an evening experimenting with BP.
You’re the man @Rodrigo!

  • Is there any way to delete loops/tracks?
  • Is it possible that everything works exept the convolution module? As soon as I turn on convolution the sound disappears.

Not without recording something else in to it.

This has a multifaceted control system, so if you turn on Combine with audio playing back, it will convolve the incoming (dry) audio with the contents of the buffer. If you turn the Combine module on WITHOUT audio playing back, it will do real-time audio mosaicing using the contents of the buffer, also based on audio input. I guess the point is, it won’t do anything at all, without audio coming in at the same time.

If you’ve not used The Party Van before, it might be worthwhile looking through the manual for it, as it goes into detail what each module does, and how they are wired up. Granted, many things have changed or been updated, but it can help you get a general handle on how things are working:
http://www.rodrigoconstanzo.com/the-party-van/

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Still Rookie alert:

Sorry for bothering, but I still can’t get it right:
If I use BP in standalone mode everything is fine.

As soon as I change to rewire mode to link it to ableton, I can’t get/choose any Input.
Input Mapping ChGroup shows “off” for all 16 channels and I can’t change that. But I have Output. On this side everything is good.
What am I missing?

I’ve not used ReWire with Max/Ableton before, so not sure how it works, but I assume you just choose “rewire” as the input (or output) device, rather than going into the I/O mapping section.

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