Yeah, +1 to this, @AIsynthesis.
The “moving to ARM” is, in itself, not a reason to be concerned. They’ve been doing their own chips for a long time, they’ve done one architecture transition before (and successfully), and this has been in the works a long while. I’d also note that whilst they want to transition in two years, they will be supporting Intel hardware and Universal Binaries for a good while.
Yes, iOS software will now apparently run on Macs, and I imagine that some of it will be well-engineered to support multiple devices, and some will be crap. (cf: running Android apps on Chromebooks, which is wildly variant in quality). But Apple were keen to show not just Office (eesh, really?) running, but also Maya; Adobe are already on board; and for everyone who isn’t yet, there’s Rosetta-style emulation.
If it’s well-supported, this could be very good for everybody: more powerful chips with better power/heat profiles for laptops feels like a no-brainer. (The high-end iPad Pros are already benchmarking similar to high-end MBPs).
So I’m not concerned about any of that.
If I had a concern about Apple right now, it would be around the ecosystem of App distribution, and building software. The App Store is in many ways, flawed, especially in the hold it has on devs. Notarized Binaries are a good idea, but also a pain in the ass for developers, and I don’t want developers to stop working on software because the barriers are too high. Also, I would like to be able to install whatever I want on a general-purpose computing device (as well as a musician, with all my odd plugins, I’m also a software developer). I don’t use iCloud, don’t have an iPhone, but like the Apple experience as a best-in-class desktop Unix.
Finally, “interesting” things might happen to the market as iOS-on-desktop becomes a possibility. Lots of people make mobile and desktop versions of the same tools, albeit with different UX, and at very different price points - the mobile devices have pushed the cost of software consumers are willing to bear down. How do you handle selling a £10 app for iPad, but a £40 app for desktop? Or a £10 AUv3 plugin vs a £69 AU plugin? I hope that resolves in favour of the software-makers, rather than just moving the race-to-the-bottom to a whole new environment.
But yeah, I’m still not at the “maybe I should buy an XPS” moment simply because I still can’t bear the thought of Windows as a full-time thing.