The finish is really nice - almost looks like fabric.

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Norns esthetic is truly striking. Can’t wait for May 3rd

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It (and Grids, and Arc…) looks very sci-fi, or dreamlike. Utopian. Like the Platonic ideal of the thing that it is (or can be), or a tabula rasa.

Contrast the look of Norns with the Behringer Neutron. I’m sure I’m going to enjoy making music with the latter, and won’t be put off by the color red or the gaudiness of the panel. But as objects go, it looks very capitalist and NASCAR-ish somehow.

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Will norns be compatibel with my 2009 Non-Varibright Walnut 256 grid??

And (a thing Iā€˜m dreaming of for many moons now - maybe a feature request?) it would be so cool to use mlr without a computer… Iā€˜m imagining: having all the audio files on norns, triggering them with the grid, using norns as some kind of audio interface, having the small display for orientation as you leave through the mlr-pages etc…

Iā€˜m a total noob when it comes to such things and also not sure if I understand things correctly, because english is not my mothertounge, BUT would it be possible to create somethng like Iā€˜m imagining? :slight_smile:

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If I had to guess, I would imagine this would be down to the scripts, since all the serialosc-era stuff just sends/receives OSC willy nilly. As far as I can tell there’s no reason why that would be different for different size/brightness grids.

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As for MLR, I think we saw a preview of it in the original Norns video at the top of this thread:

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yeah, but i think brian has recorded those sounds directly into norns’ mlr, so I’m not sure if norns can also be used as some kind of ā€œsample/audio-file storage/managerā€. maybe his recordings were just saved into ram-memory? it would need some storage space for, let’s say, wav-files which are transmitted via usb from the computer into norns. (dude, i’m having a hard time expressing myself right now, haha, but i hope you understand what i mean :smiley: )

i’ve seen the mlr-thing in the video… but this quote made me think afterwards: ā€œbut the norns also stands on its own. as a processor/effect, as a drone machine, as a robot drummer for your jam band (or metal band).ā€ā€¦ will you need a computer after all for mlr?? (as i said i’m a noob - have mercy :wink: )

i hope for the best :slight_smile:

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You’re totally making sense! Hopefully you can just load files on and save them on-board, or potentially on a usb stick. But I guess we’ll find out from @tehn eventually! :slight_smile:

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I think there’ll be some storage for samples

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I’m a total noob as well - good points :slight_smile:

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HA! didn’t see that!! that’s very promising of course!
thanks for letting me know :slight_smile:

So, I (re?) discovered lines recently, and then saw this post when it was shared to elektronauts. This post made me join the community here. I’m extremely intrigued by this device. I don’t know much about the monome ecosystem - thought about a grid in the past, but couldn’t reconcile how I’d use it. This, however, could blend two of my interests (programming & music) in satisfying way that other devices haven’t been able to capture. I’m looking forward to seeing / hearing more and learning more about norns / Lua / etc. I hope this ends up more of a staple product vs. the one-and-done aleph (which also caught my eye when it came out).

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just in case @zebra does another y/n reply series…

does norns support use of multiple usb controllers simultaneously? (eg. arc/grid/gamepad)

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Since it has 4 USB ports I don’t see why you couldn’t use a flash drive for sample storage

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If it’s just Linux and ALSA then it will support multiple controllers. Possibly USB audio devices as well.

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This is a very smart looking thing, I have to say. One thing though: I’ve often wondered about these milled blocks of aluminium - in a factory setting, does all the excess material just get thrown away, or is it swept up and recycled? If so it seems quite wasteful, even if Al is still cheap and abundant.

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I’d assume they would melt the cut material down and turn them into ingots to then create the body of another norns?

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Depends on the shop, but I work in a machine shop environment and I know that any / all valuable (Alum. included) is collected and recycled. Milled aluminum enclosures like this probably start from a cast piece vs. a solid block. ā€œNear netā€ is the term. That cuts down on material waste, machine time, among other things.

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ok i’ve got to ask because I feel like I’m missing something here. Is this just a minimal computer that is meant just for running super collider? if it brings more people to the super collider ecosystem this is pretty exciting, but I’m having a hard time seeing how this will be used when you still have to use a computer to write the code? Perhaps there is something more with how this will tie into the monome ecosystem?

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hmm, im intrigued, Ive got a number of projects that could possibly be great on norns.

comparison with Organelle…
performance : well CM3 is a quad core a53, same as the rPI3, so thats cool IF applications are properly multi threaded (unlike say Pure Data :wink: ) , so should be a bit better for supercollider
BUT you can upgrade the SOM on the Organelle to a quad core too!

price : interesting, both small companies, actually i think the CM3 is cheaper that the iMX6 solution used by C&G - its a good choice, the housing looks more expensive, and additional hardware - but not sure that can justify the $600-900 some are talking about. (imho) … however, perhaps the ā€˜included’ software is the value-add?
Im sure being from Monome this will be something that the whole exceeds the sum of its parts.

what OS? I wonder if it will use something like Xenomai, like Bela which has a RT mode, but you have to adapt applications to use this properly (to avoid them mode switching).
(Ive been having a lot of fun with this on Bela this week :slight_smile: )

not really too interested in LUA, but if its open to other possibilities then thats ok.

UI, hard to say without seeing the software, display looks nice, but not very high resolution … 3 encoders + 3keys, that I doubt is enough.
(having struggled with limited UI space on organelle, designing for limited controls gets tiring after a while, and heavy on menu diving)

I like the fact its on battery

USB, cool, but I really hope they are not relying on the BCM2837 chipset (used in PI3) - Ive had no end of problems with that, when trying to get it working with isosynchonous transfers. this could be a showstopper for me.

overall…

colour me interested, but concerned that the price tag will put me off… which would be a shame, as Ive quite a few things id be interested to release on it.
(including some new stuff, being announced/released next week :wink: )

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