shipping update.
to restate yet again, there was a minor shipping glitch at the beginning that slipped a few second batches out. today was solidly doubly-checked in-order shipping.
we shipped more than we expected (and also basically all of the grid orders) but now iâve hit a snag where the remainder of the first batch are likely going to take more time than is realistic to get to the post office before tomorrow morning at 11am (despite the fact that weâve been staying up late, waking early). monday is a holiday so tuesday will be the day for some of the end-of-first-batchâ iâm very sorry for the delayâ i am hopelessly optimistic when it comes to figuring out how to scale-up production on new things (and somehow havenât learned after 12 years). thank you for your patience everyone.
re: source code. big crew of contributors doing the final clean and fix and doc. weâll get it public some time next week. of course youâll be able to edit the scripts on the device immediately so the code will be visible. first âstudyâ by end of next week. but there is a good amount of functional fun things to play with upon arrival! (@dan_derks looked slightly tired this morning
and he wasnât even using a grid with the norns)
again thank you for your patience and continued support. i canât believe this thing exists!!