yeah!! i have a grayscale 128 / 64. both work right out the box.

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:smile:

well, since you asked…

it started w/ earthsea. my favorite way to play it is to have one hand riding params but i found them a bit awkward to access via the system menu. that led to a riff on 16sliders to surface params “in-app”. i’ve always loved knob recorders and you already had the pattern abstraction so automation was a fun hack.

good times!

:sunny:

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I’m joining with 20 characters

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That looks great!

I was going to comment on the interface designs in various apps (still not sure if I like referring to these as “apps”…) or lack of it in some. But am not sure where things stand in general, except for the fact that all of it is a kind of rough foundation… so perhaps not exactly “polished” at the moment.

Having said that, my favorite interface treatments so far in the norns are:
AWAKE, and ER. Where there is a simple, minimal elegance about the display. These are beautiful, and still useful, and focused on information and usability.

The ones that perhaps could use a bit more love at the moment are FLIN and EARTHSEA. FLIN, I feel can go a few different directions, though simply redrawing the visuals in a more minimal fashion (in keeping with the esthetic of the AWAKE or ER) would make it super nice. EARTHSEA… I am pretty sure is a kind of place-holder, but the display can offer all sorts of information about what is happening sonically and structurally.

Anyway: so amazing to see all the potential ahead!

Grateful for this new platform and all work extended to date!

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Are all the first batch units out yet? I’ve had my notification for a week now but still shows no signs of parcel with usps

@madeinspace i just checked your tracking and it’s on the way?

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Thanks for the detailed response! Exactly what I wanted to hear, and then this…

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Hey guys. I finished the first part of my Norns videos. This one focuses on MLR.

It’s a performance with some visual aides to explain the Grid layout and a little bit of the workflow.

The input being sampled is from my modular, and there’s no post-processing on the audio.

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I can’t remember if this has been addressed yet, but will the maiden web interface also be made open-source? It’s beautiful and I could imagine a lot of uses coming from a javascript interface like that.

Keen on getting maiden working from an ipad as well if (it isn’t already). That would be my ideal setup: Norns in hotspot mode with ipad pro for editing.

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I just tried on my iPhone 5s and Maiden seems to work. Are you sure JavaScript is enabled on your iPad?

Awesome! I was only speculating, that’s great news.

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Yes! - It will be made public along w/ the rest of code (soon)!

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During development the only testing which was done was on desktop browsers but the desire is to support tablets/mobile devices as well. There are probably a handful of tweaks which need to be made for a proper touch experience…

So I made a thing. An example of glut in action.

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Discovered a great feature tonight while using glut.

If you hold KEY1 while on the PARAMETERS page, a save/load menu will pop up. Hitting the associated save key will save a snapshot of your settings. Hitting the load key will instantly load those parameters back. This is very similar to FN+YES and FN+NO on the Digitakt (one of my favorite features). Excellent for setting flags in the ground before continuing an experiment.

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Not sure if this is relevant and these look like different screens but I know Synthtech runs burn in’s on screens with blue pill boards and wondering if the manufacturer does the same see attached https://instagram.com/p/BfhZbfhDCjJ/

i would love to know this one - i think probably not but would like to see some Arc stuff added

looks like it’s something to look forward to. also very excited to see some examples of arc implementation within apps. I’d like to build some arc-specific stuff, but having a jumping off point would be really helpful.

i think PLAYFAIR would be incredible with arc integration!

while messing around today i thought of revised controls based around arbitrary voice selection (which would be possible with more encoders…)

enc2 = density
enc3 = length

arc1 = length [voice 1]
arc2 = length [voice 2]
arc3 = length [voice 3]
arc4 = length [voice 4]

key2 = reset phase
key3 = select
key1 = ALT [when held]


arc1 = density [voice 1]
arc2 = density [voice 2]
arc3 = density [voice 3]
arc4 = density [voice 4]

enc2 = select pattern

key2 = store pattern
key3 = load pattern

i think these slight adjustments would make ER an even more effective tool for performative rhythm experiments

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