thanks, all this actually looks ok except maybe the “FAILURE IN SERVER” at the very end, but that’s part of sc and should have nothing to do with crow. i’ll try to reproduce with my crow.

you just simply had an aviary and like a hive setup?

Hi @tyleretters” thanks for your reply. Yes a hive triggering and aviary. Crow out 1 works fine but out 2 remains silent. I have tried re plugging crow, and restarting fates without luck. Im going to try with another crow i have too.
Cheers

it may not be related, but these SC errors don’t seem normal. they aren’t related to arcologies; they are related to the installation of the norns supercollider system classes in ~/norns/sc, and/or the PolyPerc engine (provided by the we collection.)

the matron output looks normal; the i2c/hp error indicates you’re running on shield/fates (which is always good to state in error reports.) (as it happens: new issue for suppressing these spurious i2c errors.)

Thanks @zebra .
Maybe i can try reinstalling the Polyperc engine?
Cheers

ok, my actual best guess at the proximate cause of FAILURE IN SERVER /n_run Node 1009 not found, would be a failure to set the start or stop pitch polling. (which is provided by analysis synths in SuperCollider.) i’m afraid i don’t actually know anything about the functionalities you’re using - @tyleretters are the pitch polls part of it?

i can’t think of any other way this would have anything to do with crow outputs.

FAILURE IN SERVER /p_new Group 1001 not found is also strange, i have to assume it’s the I/O Groups in CroneAudioContext.

i don’t know what’s going on and kind of a doubt that reinstalling PolyPerc would help. just noting that a failure around these objects indicates a weird state of the supercollider system in general (the classes in ~norns/sc/core on your filesystem. that’s odd, because norns system updates should overwrite those.

no, i do however disable pitch polls right away because i read that saves some cpu:

ok, so it’s failing to stop them (i think.) do you get similar errors in maiden SC tab? (what if you toggle pitch polls on and off?) if so, we might have a regression (maybe a really old regression since i guess nobody uses this part of the API much) - i’ll try and find time to test it later. if not, somethin funny is up with thopa’s system.

no. all clear for me with both with and without audio:pitch_off().

Hi! Sorry i missed this! Anything i can do to try to figure this out please do lte me know,
Thanks for looking into this.
Ps: crow is connected to a txb for i2c expansion, could this be a cause?

v1.2.5

  • FIX grid now plays nice with other scripts.
  • FIX Crypt’s from loaded arcologies no longer allow indices of 7 and 8.

@SPIKE i wasn’t able to reproduce this, but i did fix the problem you found over on the bouy’s thread. h/t to @ngwese for the alley-oop.


@Biologik the issue you found is fixed as well. thank you for all the detailed logs.

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anyone able to get crow/jf to work? mine mysteriously stopped which may have to do with the latest norns update.

I don’t have crow/jf, but I remember there was a hot fix update to 201023 >> 201029 to deal with something that sounded similar to what you’re describing. I’d bet you’ve already checked that you’re on 201029, but just in case…?

v1.2.6

  • FIX Crow bug.

thanks for the tip @Philternaut :slight_smile:

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Hi everyone - we just released the first compilation of music made with Arcologies today on Good Glass Records)! In collaboration with @tyleretters , we have @mlogger , @SPIKE , and other Arcologists from here on lines. It’s name your own price and we’re donating any $. We wouldn’t hate if you checked out our other releases while you’re there. :slight_smile:

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@TanSaturn, @1iqwid, and @gimber also contributed!!

This album is a document of The First Arcologists and their first brave steps into the strange world we’ve suddenly found ourselves reckoning with. All of the tracks were composed with a piece of software called “Arcologies” that runs on a small custom art computer called Norns.

With Arcologies, users build miniature worlds out of objects that wouldn’t feel out of place in a 1980’s fantasy game - crypts, tunnels, shrines, mazes, topiaries, etc. - and then play those miniature worlds as musical instruments, triggering interactions between the objects.

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This is really incredible. I notice that possible Grayscale support was previously discussed. Has that come to fruition?

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“custom art computer,” first time I’ve heard it described that way. :thinking:

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@Lofty yes i expect to have it in the next release :slight_smile: some folks have hacked it and found a nice “shortcut” to making it all work. if you’re feeling courageous, change the 5 in this line to 15 and you should be good to go!

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Brilliant! Thank you. I’ll give that a try.

wooooo!! which one of you’s works at bandcamp lol. we made notable:

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