Hi Tyler,
thanks so much for your vision and time in making this amazing musical world. I have become obsessed with it over the past months and have spent hours thoroughly enjoying getting lost in evolving musical sequences on my old 256. I get so much immediate creative satisfaction out of it that I have hardly learnt much of the software as every time I fire it up, just loading a hive/maze and a few Casinos keeps me busy for hours!

Apologies in advance if this is not the proper etiquette in bringing up possible glitches and requests for features:
I have noticed that on my Fates I can save and load Arcologies projects successfully, but upon load, everything has loaded up as before apart from the note pitches of UXB and Casino. Device out, midi channel, duration, number of notes, etc is all good but the note pitches themselves seem to get reset. UXB always to C4 and Casino perhaps random. Is this a glitch or intentional?

If anyone has elegant ways of incorporating drum maps, please do let me know.

If I may make a feature request please:
I have only been tinkering with the scale set to chromatic so that I can easily set up Casinos that send notes to my drum machine (Roland Boutique tr-08). While this is fine, I lose the care-free approach to pitch that is pleasant when pitches are quantised to a scale and I can through Casinos here and there and not worry about what pitches they are because they will be diatonic and always interesting. Would it be a possibility to have some kind of second Casino and/or UXB that is drum centric please? I.e. even if the whole project is set to F minor, these particular structures are always chromatic starting on C1?

Thanks again for this, about to dive into another lengthy jam, sorry neighbours!

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@DanUK

thanks for the kind words and the bug report!

yes it should definitely save the note pitches! i will address that with the next release.

this is a good feature request too. so essentially we just need to be able to set those structures to a chromatic scale right? there’s no other requirements around that? can you say more about drump maps?

Thanks, that will be great to have those notes recalled.

Yeah, what you describe re drums would be great. I suppose could also act as a “catch all” for anyone needing some chromaticism while overall working within a scale.

My limited understanding of drum maps is just that they all start on C1 with a kick, C#1 rim, D1 snare, F#1 closed hat, etc.

Thanks again!

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Hello again,
I had been meaning to mention an idea of a structure that I yearn for each time that I use Arcologies. Again, apologies if this is not the proper etiquette for mentioning ideas, etc.

Quite often when I am using Solariums I feel like it could be really cool to have a kind of “reverse-solarium”. I.e. let through x amount of tokens then block for y amount of tokens.

Just something that has jumped out at me my last few sessions with this!

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i love this idea. i’ll add it to the backlog. i’m starting to imagine a group of structures for 1.3… :slight_smile:

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v1.2.7

  • NEW Share your arcologies with via norns.online! Install norns.online, create a user, launch arcologies, and then navigate to PARAMETERS > SHARE.

important!!

i’ve migrated the repo from my personal github to northern information. you will need to delete /dust/code/arcologies and reinstall it via maiden to get this and all future updates.

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Just chiming in to echo what someone said earlier, us grayscale grid users would love to join the party if at all possible! This looks incredible

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@StirHouse changing just one led value in the grid.lua file makes it totally usable for us stuck in 2010! Here is my beautiful 256 in full swing with Arcologies from last night mashing up Jingle Bells https://youtu.be/MkulrZwOo2I

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Wow!! Share your grid.lua if you don’t mind? This looks very promising.

Looks super interesting, is there any way to run arcologies on Norns Shield without the Grid?

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no, grid is required. sorry about that.

Thank you for reply. I just watched the tutorial on Music Hackspace, went thorough the documentation and it looks fantastic. Would be great to be able to get rid of this $700 entry barier and run Arcologies similar way as it is possible with Orca. I believe it could be a spark for rapid growth of the community of users.

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yeah. it was one of the first decisions i made with the script. the feedback loop of the keys + LEDs on the grid are so central to playing the script i’m not even sure where i’d begin rethinking that. it’d have to be something like touch osc… but then we’re back at the same barrier of entry to have an ipad or something.

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just having some thoughts on sampling/live audio with arcologies—I have no concept of how difficult this would be to implement or how static you’re trying to keep the set of structures, so please forgive me if i’m out of line:

  • some combination of structures that capture and playback audio either from external input or the audio output of arcologies could be really interesting. This idea is coming form the Orca norns implementation of this.

  • being able to repitch stuff would be cool too but I understand the hesitation to add something like this… as there’s no “control” signals within arcologies only triggers… I do wonder if it could be interesting to have pitch of the captured audio buffer (from previous bullet point) follow the bpm e.g. if it’s captured at 140bpm and then you slow down to 70bpm it plays back at half speed. (more interested in messing with speed and pitch of captured audio, because samples can be messed with before going into their crypts… that being said some way to trigger a sequence repitching samples could be interesting too of course… which brings us to the last point…)

  • sequencing samples: something for crypts that is what topiary is to shrine… maybe this has more limited utility because there’s only 6 crypts, but on a 64 grid i could use the space :slight_smile: if there ends up being some sort of audio buffer… sequencing through chops of it… could be extremely cool

Needless to say, I hope, I’m in love with arcologies. thank you for all you do <3

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Is anybody else having initial connectivity problems with arcologies => crow? I find upon initially firing up arcologies and building a pattern jf and crow are unresponsive. If I exit and load the output or i2c crow studies, they work. Subsequently reloading arcologies tends to form a connection and everything works as expected. There are no errors in maiden, and disconnecting the cable and reconnecting it show the expected messages.

Interestingly, if I go to the studies and test the connections with positive outcome before initially loading arcologies, the connection still fails in the script. It is only after exiting, poking around, and reloading arcologies that it works. Real head scratcher.

My norns, crow, and arcologies versions are latest release.

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@renegog thanks for sharing these ideas! i’ve long been cooking up a new sampler structure. i’ve added your ideas to the backlog under “Glacier”. who knows what the next release will hold… and you’re welcome! i’m so happy you’re enjoying the script.


@notester i’ve had a lot of issues with crow lately. i spent a good two weeks trying to debug. best i found was that crow needs to be plugged in before you launch arcologies. it’s been really tough to reproduce which makes it really tough to fix. sorry about that :confused:

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no worries! it’s an incredible and robust script. was hoping i was doing something dumb, but even if it was twice as hard to make it all work i’d still use it. thanks for all your work.

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When I saw this, I thought about arcologies, just another possibility close to @renegog idea. Thanks

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woahhhh this is so cool!!!

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Playing around with the root I noticed that it only transposes downwards regardless of which way the encoder is turned. Is this intentional or works you be up a pull request which keeps it within the same octave? I assume the transpose setting is then used for switching octaves?