ahh yeah, this is a totally valid use-case that i didn’t consider. i’ll build this affordance today.
EDIT: done and pushed.
i knew it would be zero fun to individually select each cell to find out what it was after randomly seeding. so this feature started as fast way to get the lay of the land. then i started adding more doohickies in… also early in the development any time you created/selected a cell you were snapped to the cell designer page (page 2). it felt like a good workflow but then after working on the analysis page i wanted to be able to select cells and move between the screens.
the analysis screen is how you engage in a dialog with your arcology. it has taught me things.
thank youuu. i really look up to you and respect your work so this means a shit load to me.
you’re so welcome. i’m so thankful to have a community to share it with.