This script uses live audio or samples for all of its repeating magic! Read more about the different modes in the guide.
Demo
I’ll post a brief demo showing B-B-B-B-Beat in action, soon.
Requirements
Norns or Fates or device. For Fates owners, BPM value can be persistently controlled using the 4th encoder, for Norns owners it’s E2 the first page P0
Install/Update
B-B-B-B-Beat can be installed via Maiden’s project manager.
Params
Params be controled with Midi CC via MAP within params menu. For a detailed overview of the params and general functionality of this script refer to the guide.
Page
Controller
Description
Values
All
E1
Change page
All
K2
Resync to beat 1
0
E2 or E4
BPM
20 - 300
1
E2
Interval length
1/256 - 4
1
E2
Grid length
1/256 - 4
2
E2
Offset amount
0/16 - 15/16
2
E3
% repeat occurrence (chance)
0 - 100%
2
K3
toggle chance (temp. set 0%)
0%
3
E2
amount of Grid variance
0 - 10
3
E3
% glitch occurrence
0 - 100%
3
K3
toggle glitch effect (temp. set 100%)
100%
4
E2
change mode live or sample
live or sample
4
K3
load new sample
Any valid audio file
Development
SSH into your Norns/Fates, then enter the following commands in terminal.
$ cd dust/code
$ git clone https://github.com/frederickk/b-b-b-b-beat.git
If you want to get the latest version run these commands:
Got an odd big earlier when I when to clock settings. It wouldn’t allow me to scroll over it. Kept forcing me to bottom of the page. I’m going to reinstall and check my end again.
Yeah, there’s something going on with settings. @okyeron had something similar with the Softcut menu. I’m going to dig into the issue tonight. Thanks everyone for reporting these things!
If anyone else runs into the same bug: /home/we/norns/lua/core/screen.lua:215: bad argument #1 to 'screen_text_extents' (string expected, got table) read on
Summary
The bug was caused by the way I was setting options for params:add_option. My options object wasn’t just a simple array e.g. foo = {1, 2, 3, 4}, but rather a complex object such as foo = {bar: {1, 2}, baz: {3, 4}} and Norns did not like it. So always use simple arrays for options!
I pushed this params bug fix as well as some additional tidying, noted above in the Changelog. I’ll work on tape input and on-going bug squashing.
The menu goes crazy when i’m increasing the glitch amount. It jitters around.
I’m on FATES latest firmware.
I test it further tomorrow. But hey, nice work !!!
It’s supposed to (seriously). It’s glitching, ha! If that’s annoying to more folks I can remove it, or in the meantime you can edit the script and replace the glitch_shift_px() function with the following:
I’ve had a chance to make some significant updates and getting even closer to 1.0.0 release. You can get the latest build from Maiden look for commit hash (f54cae6), be sure to refresh the community list!
Overall I’ve squashed some bugs (I hope!) related to audio passthrough and improved performance/accuracy (separating clock and redraw coroutines). Also the UI is looking much better.
I’m looking into implementing loading samples from tape but I’m honestly not sure where to start, any tips would be welcome! Please report any bugs you all find. Onward!
Installed this (via maiden) for the first time this morning and it doesn’t seem to do anything? Lots of graphic smearing when turning the knobs. I also noticed that it added beat, beat core/grid, and beat /core ui to the select menu?
Edit/update: the graphics do randomly clear and audio sporadically passes/repeats, but it also does this:
The glitchy UI is actually intended and occurs more frequently and “violently” as the Glitch param gets closer to 100. The Glitch UI param disables this effect. Perhaps in future revisions, I’ll disable this effect by default.
As for the functionality, the Beat Repeater plugin from Ableton is notoriously confusing, so I am working on a guide and accompanying demo to demistify things.
All that said, I’m sure there are still bugs, a longer video with sound would be helpful for me to better understand the issues you’re having (and or clarify what is happening).