Have you guys decided what to write the audio code in? C++/Faust/PD?
I’ve been having fun with Axoloti, Reaktor and Max in the past.
But I’m not decide with Bela which way to go…
Im a C++ developer by trade, but I’m not sure what suitable c++ ‘object libraries’ are around for things like oscillators, filters etc. also perhaps this is not the best way to build patches etc.
PD - after using Max, it just felt ‘unfinished’, and not too inviting as an option (though perhaps i need to give it a better run!) , but frankly I think Id quite like to use a text based language.
Prior to Bela Id started looking at things like SonicPI, extempore… or possibly supercollider, hard to know which was to jump so many choices, Id stumbled on Faust, but not really done much research on it.
my basic goal is to use something which has a reasonable set of objects to experiment with, that is efficient, and that i can link to my controllers and also diy hardware via the digital and analogue io of bela/
Surprisingly I’ve not seen much discussion on the bela forum on this side, over and above PD.