I’m looking at incorporating the bit reduction sc engine used in @justmat’s Otis in my own script Compass, and want - of course - to make installation as easy as possible. Would a good practice be to copy the sc engine to my
/lib and rename it to keep it fully local? Would that avoid the
duplicate engine error?
I see in the script reference doc that I could simply reference Otis’ engine, but I don’t necessarily want to make Otis a dependency, if that makes sense.
mods: feel free to move this to Norns: scripting if that’s a better spot for this.