a dust2 sc engine for using with norns
no screenshots as my shield is borked at the moment
At the moment, this is just an engine running dust2, done as a learning exercise.
Dust2 is a supercollider UGEN that generates Random impulses https://doc.sccode.org/Classes/Dust2.html
- Knob 3 controls volume
- Knob 2 controls rate (up to 180hz)
Buttons 2 and 3 change screen. screen 1 has the controls, screen 2 prints “meow”
I have plans to improve this, but since my shield isn’t working OK at the moment (i think i messed it up on an update, and have no access to a card reader for the time being) i decided to just put it out and get some feedback.
v0.0.1-alpha - bgc_dust.zip
github link - https://github.com/bgc/bgc_dust
- add a filter (lp/hp/bp)
- improve UI
- add a on / off switch instead of always running
- control reverb on or off?