bgc_dust
a dust2 sc engine for using with norns
no screenshots as my shield is borked at the moment
Requirements
norns
Documentation
At the moment, this is just an engine running dust2, done as a learning exercise.
Dust2 is a supercollider UGEN that generates Random impulses https://doc.sccode.org/Classes/Dust2.html
CONTROLS:
- Knob 3 controls volume
- Knob 2 controls rate (up to 180hz)
Buttons 2 and 3 change screen. screen 1 has the controls, screen 2 prints “meow”
I have plans to improve this, but since my shield isn’t working OK at the moment (i think i messed it up on an update, and have no access to a card reader for the time being) i decided to just put it out and get some feedback.
Download
v0.0.1-alpha - bgc_dust.zip
github link - https://github.com/bgc/bgc_dust
Roadmap
- add a filter (lp/hp/bp)
- improve UI
- add a on / off switch instead of always running
- control reverb on or off?