Currently reading, or trying to:
A lot of the math is beyond me. I think the book makes a heroic effort to introduce some of the more challenging concepts, with some decent analogies that aren’t too hard to follow at first… but I just am not going to absorb much about complex numbers and calculus at anything like a normal reading pace, and I don’t feel motivated enough to slow down and really learn it or take a course or something.
But still, I’ve had some moments where I realized “oh, that’s why that works!” So I’m just going to skim the densest of it and try to follow the general concepts.
In terms of subject matter, this book is probably a lot more relevant to synthesis and digital audio than the first, but I’d recommend both to anyone who’s curious about the math.
I have dipped my toes just a little bit into DSP in the past, with some REALLY simple IIR and FIR filters and some experiments with an FFT library without quite knowing what I was doing, and more on nonlinear waveshaping or just doing unusual things to buffers. I don’t think I’m going to wade any deeper into tool-making waters because I’d rather just make music, but I still find this stuff fun.