Hi all! I have some happy news - Borderlands Granular version 2.1 is now available. This is a free update for all existing users.
Have a look at the teaser video here:
Borderlands Granular Version 2.1 from Chris Carlson on Vimeo.
This is a “point” release in name only. It is packed with new features, bug fixes, and improvements. The full change log is available over at www.borderlands-granular.com/app/changelog.html, but here are some of the highlights.
-Tempo synced grains with Ableton Link - separate controls for beat division, beat multiplier, and beat phase.
-Semitone pitch tuning option per cloud
-New waterfall-style streaming input mode
-Overdub level control for sound on sound when recording
-ADSR mode with automatable trigger pad for each grain cloud
-Automate sound position, size, and rotation
-New ring modulation, vibrato amount, and probability controls per cloud.
-Proper scaling on all models of iPad.
-Artist scene contributions from Cristian Vogel, Electric Indigo, King Britt, Mikronesia, and Tom Hall with more to come.
Here are two demos that showcase the new functionality in the context of building up a composition from scratch.
Borderlands Granular 2.1 - Waterfall In / Overdub, Automated Sounds, Semitone Pitch, ADSR from Chris Carlson on Vimeo.
Borderlands Granular 2.1 - Tempo Sync, Trigger Probability, Solo Function from Chris Carlson on Vimeo.
To celebrate the launch, Jakob Haq made a beautiful “Docutorial” video to guide you through the new features. Have a look here: https://youtu.be/2lP9W2CnuIY
Thank you for supporting the app! It’s been a long process, and I’m thrilled to finally send this update out into the world. Hope you enjoy it!