you’re awesome dan. thank you very much!

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Thanks Dan! This is awesome! Any plans to support the OG 64 Grid’s LED style? Not sure what it was called.

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The latest version does support non-varibright LEDs.

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thanks man, really appreciated :slight_smile:

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I don’t get this script at all. :rofl: Not that I’ve spent more than 5 minutes with the documentation yet. But there seems to be a LOT going on.

But last night I seemed to have a really sweet jam just running audio into it… Working sort of as three delay loops that jumped around within the loops. I think? It was strange though as I wasn’t seeming any waveforms in the loops menu.

Maybe today I can try figure it out.

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lol, i definitely need to do a “welcome to cheat codes 2” stream, but this excellent video from @DuellingAnts should get you going more purposefully:

this video from cheat codes 1 will serve as good orientation for understanding the script’s worldview:

early cheat codes 2 beta overview:

early cheat codes 2 beta delay deep-dive:

this sounds like you might’ve downloaded cheat codes 1 instead of cheat codes 2…both are posted to maiden as cheat codes 2 wasn’t a linear update to the original, it’s a totally separate script. if you don’t see euclid, arp and rnd on the main screen, it’s not cheat codes 2 :slight_smile:

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I have both on here, but I’m using cc2. Will report back after I give this another whirl now. I’ve seen some of these videos, but never with it in front of me to repeat or follow… So really pointless haha

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just to confirm what @Clashley1 said, all brightness generations (vari, 4-step, and greyscale) are supported in the GRID parameters menu :slight_smile:

when you select a 64 grid, it defaults to 4-step, but can be adjusted to greyscale if you have an older gen!

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Ok, not sure why I wasn’t getting waveforms last night. But I’m getting them now. Spent an hour screwing together my arc though, at someone’s recommendation and this sure makes more sense now, for some reason.

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any chance with the grayscale that all things that are half bright, flash? then when they need to actually flash (to indicate recording, etc), they flash more slowly? this is how old max apps used to do it…

I have trouble understanding how to make op-z encoders work and where I should check if they work. Any guide regarding op-z + cheat codes would be awesome!

hey hey :slight_smile:
happy to help – can you point to where in the OP-Z setup notes and MIDI/OP-Z section of the manual things got led astray? i’m sure others have questions, so it’d help to know any gaps in the existing docs or if there’s an unexpected case :sparkles:

MIDI/OP-Z section of manual


The default midi settings seem to work, as I see in the loops menu a1-16 changing. But as I turn encoders after setting midi echo nothing seems to happen. This might be user error as I don’t know where to expect encoders to work and if they have visual feedback at all :slight_smile:
Also there are settings in op-z app for cc messages for encoders, mine is set to cc1-16 (that’s default I suppose, 4ccs per mode), so maybe something needs to be done there.

thanks for the additional detail! this helped identify a bug with yesterday’s release – please pull the latest version from maiden (you’ll see patch 201129 in the initial SELECT screen) and you should be better able to see the encoders control the parameters listed in the docs :slight_smile:

  • to confirm that the encoder controls are working, try encoders 1 or 2 to adjust the selected pad’s start/end points
  • if enable MIDI echo? in cheat codes 2 is toggled on and MIDI IN ENABLE in the OP-Z’s MIDI SETUP settings is toggled on, then selecting a new pad should very obviously change the LEDs for the first two encoders for the OP-Z’s first mode (the first 4 CC’s), as those are tied to start/end point

Here’s a tiny exploration of textures I made this afternoon with Cheat Codes and Barcode. After a month of learning things are finally coming together for me.

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This is just stunningly gorgeous.

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damn, @sophie, that is bonkers incredible. thank you so so much for sharing it and for the energy you’ve put into working with cheat codes :revolving_hearts:

a quick note for the MIDI-centric folks that each bank currently needs its own channel — i’m working on a workaround this week, but just a heads up :slight_smile:

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Thanks! It works now.
One thing that was not apparent is that when i have OP-Z sequencer running and press zilchmo key it performs zilchmo if there are steps in sequencer :slight_smile: This might be worth mentioning in the manual.

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Found some interesting stuff; setting RND rate min and max to the same number while adjusting clock to taste. Very cool with ARP and some RND filter :ok_hand:t2:

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i might have just missed this in the docs, but is there a way to record arp inputs with the pattern recorder? i’ve been enjoying some of the results i’ve been getting from holding single pads in arp mode/pressing and releasing a second or third pad. just wondering if that can be automated or not.