Thanks Dan
Will learn how to use the build-in norns system mapping then :slight_smile:

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oh! yeah, you’re in for a treat :slight_smile: it’s a really fluid system.

mappings also get saved as you make them, per script, so you’ll not need to do anything special to have those persist across sessions.

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Thanks @dan_derks ! That explains it - for now I’ll stick to 64 in that case, and actually try to figure out how to use the script too. Thanks as ever for all the wonderful work and your rapid responses to questions.

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By the way this can be great with CC2 maybe?

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ooooh amazing idea - will try this with my Crow

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Quick question about how midi note messages are sent when a pad is pressed…

When a pad is pressed does the pad immediately send a note on/off message?
It seems like this is what is happening but I was wondering if this behavior could be altered to hold the note on message as long as the pad is held down then send the note off message when the pad is released? Thanks!

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good q!

currently, note length per pad will default to the arp duration set for that pad (hold K1 on the [arps] screen to toggle between bank and pad durations). this seemed like the best interim solution to avoid introducing a new performance gesture, especially one that couldn’t be recorded as played – the pattern recorders only capture pad presses, not releases, since one of the original core ideas for the sampler side of cheat codes was rooted in playing through slices as either 1-shots or loops.

the next update’s focus is going to be rewriting the pattern recorder mechanism, which will support pad presses as two discrete events (press and release), which will also offer a third mode for sample playback – momentary.

so, on the roadmap!

oh, that would be a fun instrument to sample into cheat codes! i always have a blast importing small riffs using instrument VSTs

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Fair enough and that makes total sense now!

Also, midi sync is rocking now with Norns following the OP-Z’s midi clock and stop/start messages perfectly. :clap:t2:

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There is some odd behaviour of the parameters menu scrolling after script runs for some time. Encoder functions normally on other sections of the script and outside of it

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i’ve noticed this occasionally, but haven’t been able to reliably repro – i think it just has to do with a race condition re: the custom key hold times on some of the menus. if you hit K2 to back out of the parameters to the EDIT/PSET/MAP screen and re-enter the EDIT section with K3, it should clear up fine :slight_smile:

under normal circumstances, this type of header-jumping is actually a feature, if you press k3 on any of the parameter headings :sparkles:

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I tried but unfortunately no luck. Will see if it will go back to normal after rebooting the script as soon as I finish working with it.

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maybe try using encoder 1 to navigate around the system menus a bit too? it does clear up easily, i just can’t remember the exact combo, apologies! if this continues to be problematic, any steps to reproduce the onset of the issue will help :revolving_hearts:

edit: ah! @Moneo , i was able to repro – it’s a weird one, though. using E1 to navigate away from the parameters and back clears it up.

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Another question: myKorg Nano kontrol 2 is fully recognized by norns but my small Korg microkey air is not (in usb mode not bluetooth)… What kind of midi keyboard is compatible with norns and CC2?

Iirc I was seeing that behavior most when having used the long press of key 1 inside cc2 which is sort of latching in some instances? (this was with the previous update, will try and see if it can be reliably reproduced on the current version later today).

from what i can tell, that keyboard should be compatible. what leads you to believe it isn’t recognized? does it now show up in the SYSTEM > DEVICES > MIDI menu? if it helps, this thread is a nice running list of norns-friendly accessories: https://llllllll.co/t/friends-of-norns-gear-accessories-etc

yeah, it’s a tough one to repro. i was able to get it by doing some weird key combos on the [loops] screen and essentially colliding the key hold timers (i guess they’re somehow outrunning the norns system menu logic?), but i feel like it’s rather rare – if folks are running into this a lot, tho, lmk!

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Hey there, two questions.

  1. How do i make midigrid work with Launchpad Pro mk3?
  2. Is there any video startup guide? I want to dig into this script but everytime get intimidated and lost in it. This is my proverbial Octatrack:)
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Ok…working now… strange sorry for that

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this seems to have done it for others:

there isn’t yet, but that’s what the Music Hackspace sessions are hopefully going to bear! in the meantime, the manual and menus are pretty linear in terms of concepts, so i’d encourage starting at the top with a simple goal [record some audio (or import it) and loop it] and feel free to let me know where snags hit and hopefully the MH sessions help!

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Woah what an idea! I hadnt even thought of the amazing generative patches possible via crow. So much to try, so little time

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Wait wait wait - TF is this Midigrid you’re talking about?

omg i’ve been away for so long i didn’t know that people got the Launchpads working?

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