That really wasn’t intended to be me “scolding” anybody for taking the thread into a different direction, more me thinking: “hey this is a very interesting and important topic, it needs to be its own thread”.
This shouldn’t be a place to just complain about problematic designs, but rather one where we can share strategies to deal with those, discuss hardware hacking, or even just post ideas about how things could be better designed. In my experience lines can sometimes be a great place to collectively brainstorm solutions and visions.
But back to the topic. From my experience, red-green LEDs are so ubiquos because they are relatively easy to source and don’t need a dedicated driver circuit like RGB ones. They give you 3 colours: red, green and amber and with the proper circuit design you can also play with the intensity.
Needless to say, people with deuternapia or deuteranomaly, i.e. almost 10% of the white Western male population does have a hard time with these (I don’t have any data on how the percentages might be with other ethnical groups). The part in the DNA that is reponsible for this is bound to the Y chromosome, so it only affects the male population.
Red-blue LEDs do exist and afaik work more or less the same. People affected by some other forms of colourblindness do have issues with blue, but can see green pretty well, but these are less frequent. If one wants to be fair and inclusive to everybody any colour should probably be used considering that somebody might not see it that well.
RGB LEDs are great in that regards because in theory you can design the firmware to accomodate different colour schemes. On simpler designs I think the best option is always to have discreete LEDs.
With Emilie we did spend quite some time figuring out how to retro-fit Mutable Instruments modules with an alternate mode that would avoid the colour-related issues and newer modules avoid these completely, whenerver it’s possible. But it’s not always that easy, because of course there’s a lot of factors that come into play when designing something.