My experience with non-From Soulslikes and non-Soulslike From games:
Hollow Knight is a perfect Soulslike-Metroidvania mash up with incredible art direction and wonderfully tight gameplay that eases you into becoming great at platforming. One of the best games of this generation.
Nioh has a deep combat system that innovates on top of the Souls design by including stances, but it brings with it some diabalo-esque loot grinding I found tiresome. I do mean to go back and beat the main game; the core is solid.
The Surge doesn’t have much viable build variety until the mid-late game unless you grind. But the grind is more fun in The Surge than any other Soulslike because the combat itself is quite fun and the way the grind works (dismembering specific limbs to harvest specific crafting materials; when you die the “scrap” you drop has a 2.5 minute timer before it disappears but you add time by killing mobs, get it to 5+ minutes and your scrap is doubled when picked up…) The story has a strong satirical punch aimed at corporations, PR, Valley tech optimism, climate change…
Salt & Sanctuary is a 2-d Soulslike and it was fun but I didn’t love it enough to see it through.
Immortal: Unchained is currently frustrating the hell out of me by feeling like it’s NG+ difficult in NG. I may just have a shitty build but I’ve put it aside for now and will start over again with a build guide later.
King’s Field (King’s Field 2 in Japan) is a ps1 game that predates DualShock and uses the shoulder buttons to look up/down and strafe. After 2 hours of walking around like an idiot I got used to it. An FPS where the S means slasher, this is so much like Dark Souls and yet so different (healing can be instant so in tough fights you can mash heal to get through…); if the idea of playing a super early PS1 game is appealing, KF is legit fantastic.
Same goes for Shadow Tower, which is harder at first than KF.