APM refers to the total number of actions that a player can perform in a minute. A professional StarCraft player would have an APM between 300-400 (an action every 150ms), which could spike up to 800. To put that into perspective, that is so fast that the rate of activity on the mouse and keyboard could almost be heard as a pitch.
Loved how you acknowledge the deep links to gaming (beyond the controller use…the thinking, metaphors etc) and I was not familiar with fez or braid until now, so thanks for that
Gonna reread when I have time to mull…might inadvertantly be the greatest max lesson ever!
I’ll implement karma into an updated TPV too. For some reason it’s still crashing in Max7, so I want to sort that out before I go making any big changes in there. The next TPV may very well be 2.0 since it will come with lots of new features and stuff.
Ok, so controller shows up in sys preference but not in cut glove. Do you know your way around Max? If so, can you send an ‘info’ message to an [hi] object and paste here what it says? (It should show up as ‘Controller’ or ‘Xbox controller’ or something like that)
Also a silly question, but is the controller plugged in before you open Max?
i’ve tried both ways. here’s what i got from [hi] object:
hi: hi 2006.01.04
hi: 5 devices
hi: Xbox One Wired Controller 0
hi: 30 elements
hi: X360Controller 1
hi: 27 elements
hi: Apple Internal Keyboard / Trackpad 2
hi: 1051 elements
hi: Apple Internal Keyboard / Trackpad 2 3
hi: 351 elements
hi: Apple Internal Keyboard / Trackpad 3 4
hi: 66 elements
thanks a lot. sooooo. now it’s there. but there’s something wrong with mapping plus cg receives only half of data (it’s ok for the left stick but there’s nothing comes from the right; left shift acts like Y and the right one acts as left etc). i use xbox one controller. curious if this mess could be solved by remapping everything.
Hmm, is it a name brand xbox controller? (ie a microsoft one)
As I said, I’d never seen that label before, so it’s possible that the messages that come in are different. It would be possible to remap things, and you’d only need to do it inside the main xbox controller subpatch (due to how I structured the patch).
It is really weird though.
If we can get to the bottom of what’s going on, I can help you troubleshoot it further (a good place to start is opening the [hi] helpfile, connecting to the x360 controller, and then printing the results to the Max window so you can see what button/controller is what.
a microsoft one, helluva midnight forces one (le blue one with better mechanics). i’m not that smart but could it be a result of installing two drivers at the same time?
so i opened the helpfile. is “info” message supposed to send parameters to max window when i’m pressing buttons on a gamepad? if so there’s nothing except for “hi: focussing on X360Controller”, “hi: X360Controller 1” and “hi: 27 elements”.
That’s an xbox one controller (not xbox 360 controller).
When you open the ‘hi’ object, there’s a menu on the left that shows the different objects. If you select the controller there, you can then see the output of each button.