In his novel OBLOMOV, GONCHAROV writes: “As soon as he had got up in the morning and had taken his breakfast, he lay down at once on the sofa, propped his head on his hand and plunged into thought without sparing himself till at last his head grew weary… Only then did he permit himself to rest from his labours and change his thoughtful pose for another less stern and business-like and a more comfortable one for languorous daydreaming.”


Less rosily, ELPIDOROU relates: “The BOREDOM prone individual often and easily finds herself to be bored, even in situations that others, typically, find interesting and stimulating. Furthermore, she regularly becomes incapable of maintaining sustained attention, and interest in one’s activities, she lacks excitement for, or can find no purpose in, what she is doing, and she easily becomes frustrated, restless, or weary by either stimuli-poor or challenging situations. BOREDOM proneness is associated with a plethora of significant bodily, psychological, and social harms. BOREDOM proneness is positively correlated with depression and anxiety, anger and aggression, a lower tendency to engage in and enjoy thinking, a propensity to make mistakes in completing common tasks, poor interpersonal and social relationships, lower job and life satisfaction, problem gambling, and drug and alcohol abuse.”

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Boredom/monotony and boredom proneness are associated with heightened levels of distractibility.

Boredom proneness is inversely related to the level of enjoyment that is derived from engaging in effortful cognitive activities.

Boredom severity and boredom proneness are mitigated by the ability to use covert processes to keep oneself entertained and stimulated.

Boredom proneness and boredom severity are associated with higher levels of negative affect, including depression and hostility.

Boredom/monotony and boredom proneness are associated with higher levels of decreased persistence.

Boredom/monotony and boredom proneness are associated with higher levels of restlessness and a need for change or excitement in some people.

Boredom/monotony are associated with reduced motivation and feelings of apathy in some individuals.

Boredom proneness is associated with reduced sociability in some individuals.

Boredom proneness is associated with poorer peer relationships in adolescents.

Boredom proneness is associated with increased interpersonal sensitivity in some individuals.

Boredom proneness is associated with reduced impulse control in some individuals.

Boredom proneness is associated with alcohol dependence in men.

Boredom proneness is associated with pathological gambling and susceptibility to heroin use.

excerpted from:

Todman, M. (2003). Boredom and psychotic disorders: Cognitive and motivational issues. Psychiatry, 66 (2), 146-67. Retrieved from https://proxying.lib.ncsu.edu/index.php/login?url=https://search.proquest.com/docview/220664257?accountid=12725

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Some practical info:
I’ve been on a juice fast for the past 4 days and, at least in the short term, it’s sorting me out. This BJE (big juice energy) is really nice as I’m actually interested in things ; )
It also helps that the weather is especially great and [maybe as a result of that] I’m not feeling the aches that have been haunting me since last November.
So yeah…juice fast. I don’t want to make any solid plans but I think this one will last 3wks if not more.

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The requirement that attributions of environmental invariance (monotony) or understimulation somehow inhere to the subjective state we call “BOREDOM” is reflected in almost all of the definitions found in the literature.

Hence, on a purely descriptive level, BOREDOM could be defined as an unpleasant state that is invariably accompanied by attributions of environmental sameness.

Prominently absent from this bare-bones definition, however, is an explanation of the nature and direction of the causal relationship between the attribution process and the experience of BOREDOM.

In other words, does the attribution of environmental sameness always precede the feelings of BOREDOM, or can feelings of BOREDOM also prime the appraisal process, leading us to perceive the world as being just a little more repetitive than normal?

Todman, M. (2003). Boredom and psychotic disorders: Cognitive and motivational issues. Psychiatry, 66 (2), 146-67. Retrieved from https://proxying.lib.ncsu.edu/index.php/login?url=https://search.proquest.com/docview/220664257?accountid=12725

Good people of lines, where do you find inspiration? What is your first move when you can’t even look at your [manuscript/modular/DAW/computer/canvas/camera]? What are your techniques when you want to be creative, but keep being disappointed by what you create?

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To whomever moved my post here, thank you!

Often I will write about the problem. (There’s always a problem I’m trying to solve. Couple reasons: one, I’m a problem solver, I solve problems, it’s just this thing I do. Two, if there’s no problem, no conflict, there’s no reason, no goal, no “there” there. So, if there’s nothing to think or talk or write about, there’s nothing to be done, and I should probably think about food or money or some other more fundamental concern for a while longer.)

Writing about the problem works well for me. I like words and they don’t fight me much. I can muddle my way through some poorly constructed run-on sentences, and hey, ok, maybe this gibberish isn’t going to end up in the New York Times, but somehow now I’m a little clearer on what the problem is, and I’m starting to get some outlines of possible solutions. Maybe I’ll revise/edit (or just keep writing) or maybe the thing is starting to be clear enough that I can talk about it with someone else.

I find the others. There’s probably one or two other people in the world who have considered similar problems before. They may have even solved them (possibly multiple times!) Don’t expect them to do the work for you. That won’t be satisfying, and anyway, they won’t be there every time thereafter. Let them hold a mirror up to what you’re doing. It’s kind of a funhouse mirror, because you’re seeing yourself and your work through their eyes. Sometimes what I’m talking about is called brainstorming and other times it’s called critique, but it can also be casual conversation or whatever. Some of what you’ll hear will be ridiculous or wrong or bad, but that’s fine. Remember, they’re not doing this for you. It’s still your work. Soak it all up and give back some gratitude.

I force myself. Yeah, seriously. I just do it. Sometimes it’s a grind. You’re supposed to be having fun, right? But sometimes you also just practice. You work hard so you can play hard. Practice until it’s so deep in your bones that you can hardly remember a time when it wasn’t second nature. Get creative with practice. Blur the lines between exercise and improv and performance. Sure, do those arpeggios, but do them different today, in a different order, in a different key, or whatever. You’ll never feel like you’re in a rut if you never do it the exact same way twice. Sometimes you have to do it the exact same way twice (and also way more than twice) though. It’s part of the process.

You are not your work and your work is not you. The work is a record of a thing you did at a point in time. It does not define you. You are capable of growth and change. You might need more practice. Maybe you need a new friend. Maybe you need a whole support network of friends and collaborators. Maybe you need to sit down with a pencil and some paper and think it through. You’ll make another piece of work. It won’t define you either.

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Wise lines …

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I’ll just tell you what I think I did: I made art I didn’t like…in really really small amounts. Making stuff that sucks is draining so I’d just scribble down something quickly, just to sneak up on it.

Also, I think quality of work, self-perception of work, and self-promotion are all different things.

There are some people that make really great art that honestly think they are terrible. And they’re not faking it to get you to compliment them! It’s amazing to watch that. And then there are the people that know how to promote themselves really well, but you think their work is just sort of mediocre.
So I think these three things are totally disconnected from each other…not that that actually helps in making you feel better about the stuff you make. But I guess this helps in that if you’re comparing yourself to other people, feel free to stop that.

One time, I stopped screaming at myself long enough while hating everything I did, to try to make something in it and about it (because there was nothing else going on)

That’s followed by like 10 pages of joker and batman heads < which aren’t ideas at all. I swear trying to do anything else felt like reading in a dream.

Hope that helps lol

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Oh GOD IT’S A RECORD!? oh fuck oh fuck oh fuck

; )

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Bored is such a lazy word. Avoid using it and you might better describe what it is that is that you are experiencing.

The good news is: it isn’t permanent. After all, nothing is.

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So, after 38 years of supposedly being creative for a living, my conclusion is that the creative spurts are the anomaly in my life.
It’s not normal to be creating, it’s exceptional.
To expect to be creating 24/7 is unrealistic.
Always keep a notebook or audio recorder to record ideas.
Reap the rewards of your creative spurts and work on then, refine them, edit them, during your ‘less brilliant’ periods.
Be realistic.

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When I find myself in a creative rut I find that trying to make something intentionally really bad helps me get out of the rut. It’s easy to make something that’s somewhat bad without trying too hard, but to make something extremely bad takes some knowledge of what makes something good. It’s a way of sneaking up on the problem. Aim for the uncanny valley instead of aiming for the peak before you hit the valley. If you actually manage to make something that falls in the uncanny valley then finding a way to dial it back can get you to where you want to be. There’s something cathartic about thinking “this isn’t bad enough” rather than struggling with “this isn’t good enough.”

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I’ve kinda reduced making any sort of outside comparisons between what I’m doing and what others are doing, especially in terms of engineering and sound quality. This allows me to just generate many different kinds of ideas. Getting raw ideas out is not much of a problem for me. Finding ones I really like has become more about feeling comfortable being out on my own and really trying to go against the grain whenever possible.

Essentially if my expectations are “something of quality level X as witnessed by other artist Y”, my frustration and ability to generate ideas is low. When my expectations are “make something that’s all about cool texture with just a rudimentary sampler”, that can lead down so many different paths that it’s almost hard to pare it down.

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