I chose the music I created for Disquiet Junto 0327 called Deep Thought. That piece involved creating three lines of music: one in 3/4 time, one in 2/4, and one in 7/4, played simultaneously.
I applied several kinds of processing to the audio of that piece to create this new piece, called Shallow Thought. I used several spectral filters to subtract different ranges of frequencies to create four tracks containing different spectral subsets of the original music. I used a Max for Live filter called Max CutHacker, which randomly cuts out pieces of the audio in time with the beat, applying it to three of the four tracks using different parameters. The volume of each track varies throughout the piece, removing different portions of the spectrum at different times.
One of the more interesting things to emerge was a percussion track that did not exist in the original music. The percussion sounds were an effect of applying the Max CutHacker filter on a very low frequency track where the pitched frequencies were almost totally removed.
I’m not sure this music is really “listenable” except in the context of comparing it to the original piece. It works in small doses, but two and a half minutes is a bit much for my ears. It was an interesting exercise and I will surely use the techniques I learned here in future music, but perhaps a little more selectively.