I remember playing Zork I on some PC with two Floppy Disk Drives … the game was mainly WALKing around and LOOKing for the great adventure. So I started with the step samples, added a walking bass and filled the search with some Great Underground Empire pads.

So this is not mainly a score for or from the game, it’s more a score from the mind of the young gamer, who did at that time not need any graphics to have an adventure … although I preferred “The Leather Goddesses of Phobos”.

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EVERY week, I tell myself I won’t end up posting at 11p on Monday night again…and EVERY WEEK, I’m one of the last people to post. This week is no different.

I threw this together fairly quickly, as just a fun little exercise. It’s not complex, but I enjoy it. I used the simple built-in polysynth in Logic, the ES P, and used Logic’s MIDI arpeggiator for the bits towards the end. Some simple sound effects pulled from my library and voila, a silly little electro-ditty! :slight_smile:

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My ancient journey … to a sudden ending

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wish I knew how you did this.

What was that about young boys?

Happy to explain any part of it!

One thing I forgot to mention is that there a Logic BitCrusher on the stereo mix, set to 8-bit and I’m slowly ramping up the downsampling every time the computer keyboard clicks, indicating a new choice.

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He tortures and kills them kind of like a grue but I think for a grue it is more of a nutritional thing than psycho thing.

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