I figure it might be kind of noisy in a typical spacecraft apartment–noise abatement = weight and cost. The apartment depicted here is in the cheap part of the spacecraft–buried deep in a warren of vents, pipes and driveshafts. But it’s cozy and the price is right!

The ambience here comes from:

–5 separate noise generators, each run through a low-pass filter featuring a different cutoff frequency and modulated at a different rate by a LFO. The high-frequency filters used fast modulation (up to 10 hz) while the lower ones were low (down to 0.001 hz!).
-a ‘struck bar’ generator (randomly chosen preset)
-a ‘shaker’ generator (randomly chosen preset)
-background sounds; I ran the microphone through a 10-second delay and reverb

except for the background sound (which is always on), everything is triggered at random for random lengths, with a bit of randomness in stereo panning, reverb and volume. The background sound is pretty random too; I stuck the laptop in the basement and went about doing housework and so on. My only interventions: at one point I played a Nixon speech on my phone, and then played “Also Sprach Zarathustra” by the Portsmouth Sinfonia (a wink to “2001” ).

I ran the main bit for 30 minutes but in principle it could run any arbitrary length (in the main loop in the code change “30::minute” to “1::week” or “1000::week” as you wish).

It gets quite loud at points and very soft at others. I didn’t do any post-processing; I don’t know how Ableton would deal with a file this length.

If I had world and time I’d probably think of some correlation structure for the noises (human behavior tends to be positively autocorrelated at short horizons, I suppose) and add some 60 cycle hum.

here’s the code:

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What if you were on a lengthy space voyage bunking in the room next to Chris Hadfield as he endlessly practiced his big guitar break in Space Oddity? It might sound a bit like this.

It obviously goes on forever, but three minutes is plenty to get the idea…

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Love it. Great opening moment.

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an even cheaper compartment/cabin than mine… :grin:

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Yes! I hope our tenants have earplugs!

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This piece is created mainly on a modular synthesizer, utilising modules like mimetic digitalis, braids, plaits, 3 Radio Musics, echophon, clouds, warps, voltage block etc. during a 30min noodling session.

After creating this half hour of more or less random happenings, the track has been halved in speed massaged and had some limiting and a couple of low “engine noise” drones added in Ableton.

A bit of mastering and tape-saturation added for more cohesion and fun.

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The “Putney”


I love this thing :slight_smile:

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Thank you Ethan, lost a bit of the original 30 minutes due to bad engineering and hot signals, but still pretty pleased!

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Rockin! - That’s the iVCS3 right? If I recall Jonny Trunk (of Trunk Records) had a part in pushing its revival as a digital product. It’s one of the greatest apps in the world i gotta agree.

Cool to see we have similar interests in groovy stuff.

I did an all-over-the-place personal demo with it a few years back.

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Yes! Nice showcase of some of the infinite possibilities available with this beauty :smiley:

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Process: A single continuous recording of ‘found’ sounds that are not purposefully tuned. The events are a mixture of generative outcome and hands-on manipulation. The interior space envisioned is an aging interstellar ship as a passenger walks through unpopulated common areas, the mind of the passenger, or both.

Equipment: Dictaphone recording of birds, modular synth, Moog Sub37, Digitech Timebender, and TC Electronic HOF

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Notes:

  1. I struggled a bit at first with the idea. It seemed like sound design not music. However: It occurred to me that a) I could tell a story and b) like painting, you are capturing an idea not the actual sound

  2. I didn’t want it to be ‘nice’ (or relaxing)

  3. I spent three and a half weeks in hospital earlier this year on the heart ward. I was constantly surrounded by machines that made noise 24 hours a day. This has crept into a lot of my music ever since. Sometimes more obviously than others

  4. this seems to me in someways a companion piece to this https://soundcloud.com/junklight/the-house-with-no-ghosts - where I was thinking very much of the sounds of a house (albeit a sea side house at that point)

  5. Technical details: Serum, Zebra2, Soundtoys, Valhalla DSP, Ableton

  6. this could also be considered part of #losslit on twitter

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Does your “friend” have those dvd audio loops posted anywhere for download, by chance? :grin:

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I got lucky with this one, as I had just completed a similar idea in a previous patch, so I got to use some of the elements from that patch in this one. I’m hoping to release the first one in a series of “Sleep-Aid” tracks later this year.

This was a generative patch, so I hooked it up, hit record and went to go get drinks with some friends. I ended up recording about three hours, but I figured I should trim it down a bit. But when I came back everything was acting as it did before. I think I might want to try setting up a patch before going to sleep sometime.

I felt like the soft beeping sound and the ships engine sounds turned out pretty good, I tried to put the sound of semi-random occasionally passing ships. It turned out ok, but I definitely want to revisit this concept once I have some more control modules and a stereo mixer. I think there’s a lot more I can do with this idea.

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What timing - I had just finished M. John Harrison’s Nova Swing trilogy when this disquiet was announced. One of the characters therein is a spaceship named White Cat Black Cat. WCBC is a K-ship, where the body and mind of the formerly human pilot is permanently merged with the sensorium of the ship. This is her apartment:
White Cat Black Cat

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Here’s my contributions, I needed to make two of them because 1. I like to make space drones using Aalto and I liked how it turned out but then thought that you would never actually want to live in a loud drone spaceship and I wish that it would be more silent. But still you would hear the occassional air conditioning or elevator or neighbors (aliens?) in your appartment. so then I made a second, silent ambient piece. Which, i think is still surprisingly interesting to listen to.
so, I used modified field recordings and Aalto. enjoy!

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I like the way you addressed this. I considered making two for a similar reason.

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CONCEPT and APPROACH:

1)A journey - the idea of different modes of transportation through
a massive interstellar city. 2) I began with creating an ever
evolving expanding harmonic “bed” employing Harry Partch’s 48-
Tone Octave. 3) Searched for and considered which ambience
would best suit the idea of the piece. In addition, I wanted to
employ different modes of travel - sounds of motion. 4) Edited,
filtered, applied FX then mixed #2 and #3. 5) Revisited mix and did
additional tweaking and editing until it was “just right.” Diffusion
was critical in the composition of “Zones.”

GEAR:

DAW Audacity, Aurturia Midi controller, numerous VST’s and software - Including NI, Waves. Eight channel Mackey mixer, DynAudio BM6 mkIII monitors.

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