I got part 1 in the shuffle, I thought of going with some ominous beats. All the sounds in the track are made out of cut up and processed snippets of Older’s voice.

Drones and textures were processed with Remnant, Crystallizer and Valhalla Vintage Verb.
Drums and Rhythmic elements were processed with Devil-Loc, Spectre, Compression and EQ.

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One thing leads (back) to another. Da riddim version.

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Me and my crappy old PC did this…

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The only sounds heard on this piece come from the narration. The first sounds heard - the synth sound - are using Ableton Live’s Wavetable synth using the story as the wavetable. Next, the airy choir sound is from Audio Damage’s Quanta with the author’s voice as the source audio. Some reverb is added for effect. Since this is the final portion of the story, i took the liberty of extending the piece after the story ends. The voices fading in at the very end are playing with Quanta grain sizes - going from breathy choir to a cloud of voices - the lost voices in (or beyond) the wall.

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I like the chiptune sounds with the reverb effect. Dunno, makes me feel like it’s in a shopping mall or something.

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That growling is kinda unsettling. It’s like the walls have mouths!

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This is more sound design than score but the majority of the sounds were created from Malka’s voice. The walls, the ticking clock, the background drone. I used a couple of samples from freesound.org; gulls1 by soundmary and Birds and Ambience at La Crux plaza by starman827. The gulls were chopped with Quanta and delayed; the birds were untouched. The walls were a combination of Serum and Ableton wavetables of Malka’s voice modulated with an envelope. A second track of the original stem was mangled with various granular effects and delays. A drone, also made with wavetables from the original stem, detuned and played in unison is continuous in the background.

I’d hoped to make this more musical but will settle for an atmospheric albeit literal take.

Thank you to Malka for the unforgettable story.

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Tried to keep it a bit light, not too much layering and used some of the whispy air from the recording, im not sure if it really came through but alas, its in there somewhere :joy:

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That synth sounds great! Enjoying the rhythm too.

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I definitely wanted to make time to contribute to the 400th Junto! :smiley:

I only used Malka’s voice in creating all the sounds you hear. To create my track, I chopped up the audio, reversed it, ran it through a granulator, took some parts and laid them out on a synth for the rhythmic parts and then put them all back together. I feel like everything ended up sounding kind of watery, and I enjoyed that interplay with the text.

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Voice to MIDI was a good idea. Enjoyed the jazzy result.

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Very good processing of the voice

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My first contribution in ~7 years. Last one was #13.

I picked track #7 before listening to the story, for no reason.

I sampled the word “shape” in Ableton Live, filtered and modulated it to create a “background noise”.

:v:

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Two contributions in a row… I really wanted to do this one, because of the round number and because it’s science-fictional. Nothing earthshaking but I had fun!

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Hi dudes! It’s been a long time… (but thanks again to Hugh).

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Great stuff this week everyone, I’m working my way through the playlist and very much enjoying it, the repetition in the playlist but with random embellishments and order of text is very engaging. I needed something to cheer me up and this has done wonderfully. Thank you

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I have produced a short track for this weeks junto - I though i was being disciplined but i now realised it should have been shorter as it exceeds the length of the voice track part 2.

thanks for listening…

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I ended up using part 4, because of the feeling I got when I heard it. I just wanted to create a mish mash og music and sfx, but I didn’t want to be too literal, even though there is a bit about money and power. I fixed the Vox so it kind of existed in an undefined place, but maybe in a small space buried under tonnes of old dirt and rock relaying a story. I processed bits of the lines in multiple instances of Form and Valhalla Room getting a good dronepad going, then I created some rhythms in Battery and sprinkled everything with distortion and saturation.

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After listening to all the tracks I almost feel like I could recite the story verbatim. But not in the correct order!

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Music and voice works really well together.

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