The drum part comes from a WHOLE lot of drum samples (about 300?) loaded up into Ableton and blasted through randomly using follow actions at a BPM of about 300, if I remember correctly. I’m using a couple of fuzz VST’s with the parameters modulated via the M4L LFO device, and also a flanger running before the fuzz VSTs to give a little more variety to the sound.
That is reverse sidechained to the organ, which is an old “grandma” organ with some reverb on it. I recorded one long take of improvised “pretty” chords and then chopped them up whenever it felt right to let the drums poke through.
There’s organ long tones in the middle, which are actually (subtly) gated to the drums, so there should be some volume variation triggered by the inaudible drums.
Then, the drum and organ co-exist, with the organ’s frequencies carved out of the drum part.
There’s also some subtle changes happening throughout the piece - the organ starts with a VERY wide stereo field, the drums are in mono, and by the end they have switched.