A thought occurred to me as I was playing around with recordings of ice I made with two glasses and two microphones using a Tascam DR680. Art is the environment (e.g., me) simulating the environment, via the environment, in a way that changes the environment.

This art/simulation results from messing around with samples in loops, and then doodling on top of them with sounds I either heard in the recordings or felt inclined to add. It is incomplete, so I look forward to revisiting it over the coming years.

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Had a lot more fun than I expected dropping, stirring, splashing and shaking. Felt like a kid splashing around! All sounds from what’s shown in the video. Love the sonic possibilities from these materials. I think these samples will get used again! :grinning: More info about this on creaturesonce.com/ice-beat

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Salut! Allow me to throw my little mazel tov cocktail into the mix here! Wasn’t sure I was going to make it, but this seemed like an important one, so … no time for recording, I used @bassling’s file from last year – thanks, Jason! Did some initial edits with Audacity, stretching and reversing and so on, then started with a pad made from a paulstretched bit in Logic. Didn’t like where that was going, so I threw this S&H effect from Fracture on it, played a little pitch shifted melody and sent that to a granular filter delay on one knob, and a filtered chord on another. Another track of fairly straight ice rattles was added with a smear and sttuter effect. It was at this point I noticed that previewing audio in the library was cutting into the 2 playing tracks in an odd, glitchy way, so I grabbed a take of that with Audio Hijack and this turned out to be the key to the call and answer, stop and start feel of the track, which I was quite happy with. The same pad from before with some eq and subharmonics created the stuttered bass to balance out the frequencies. About 3 hours worth of happy accidents over multiple passes, carelessly improvised. This is not really how I like to work, but circumstances have conspired against me. With more time I’d have liked to add pitch shifters to the S&H and bass and do some key changes that way, but will save it for another day. Here’s to a propitious 2021!

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I finally managed to complete one of these annual ice-cube-in-a-glass assignments and I’m afraid it sounds rather like the track I submitted for the three-rocks-from-one-location assignment (Disquiet Junto Project 0441), but at least it gave me the chance to practice using my new Bastl Thyme, especially syncing it to and routing audio between it and Ableton Live.

Besides various mangling done by the Bastl Thyme, Surreal Machines Diffuse was used for reverb.

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Apologies for the tardiness.
Late nite ice!
Recorded 1.07 mins of me preparing the project…
Then took it from there:
Two ice cubes one glass in the kitchen.
3 iterations fed into corresponding effects chains - which in turn mangle/slice/dice/chop the recorded audio at 1:1 1:2 1:4 speeds
Mastered in one take with freestyle fader and knob surfing!!!
Thank you for listening, commenting and of course critique!
Cheers
Jason.

Addendum
Forgot to say all iOS iPhone,
Recorded with AudioShare
Hosted 3 instances of sample inside AUM.
Effects
K-Devices TTAP
Blue Mangoo Binaural Location
Eventide ShimmerVerb, Ultratap
Bleass Granulizer
Tone Boosters Barricade

:smile:

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This is my first participation to Disquiet Junto.

I recorded some ice with a pair of Usi Pro connected to a Zoom H6.
Played with the recordings with my custom sampler in SuperCollider and Ableton Sampler. Added some improvisation with my Dave Smith OB-6, my first synth which I bought a few months ago. Edited in Reaper. No effect except some tiny bits of Vallhala Vintage Verb and Valhalla Delay.

I wanted to start doing some studies of musique concrète so the Junto is a good occasion to exercise !

https://soundcloud.com/g_montel/chercher-le-glacon-disquiet0471

All the best

Geoffroy

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Epic! I feel the glaciers moving.

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