some sweeeeet dronecastin’

5 Likes

would anyone be interested in crow support for dronecaster? i’ve been experimenting with using crow input to control the pitch of norns scripts, and it seems like it’d be a fun addition for folks that use norns with eurorack.

3 Likes

crow support would be awesome

we’re all grown up to v1.0.0.

this repository has been migrated from my personal account to the northern information github organization. future updates will require deleting the pre v1.0.0 version from your system and reinstalling via maiden. there are no functional updates in v1.0.0.

5 Likes

CV control over pitch of the drone would be killer.

2 Likes

@zzsnzmn yeah let’s do it! if you have some fragments of code i’d be happy to get it wired up

I’ll msg u on discord tomorrow, been meaning to come around but WOW the past two months have been a roller coaster :upside_down_face:

I don’t have a crow module yet, but I am considering it after this question.

1 Like

update: nm, seems like an update fixed the script load path. Filesystems, sheesh.

used the IDE to install it from the library. Got this exception when loaded.

  


# script load: /home/we/dust/code/dronecaster/dronecaster.lua
pattern_time: not playing
# cleanup
# script clear
### initializing data folder
including /home/we/dust/code/dronecaster/lib/draw.lua
pset >> write: /home/we/dust/data/system.pset
# script run
loading engine: Dronecaster
### SCRIPT ERROR: missing Dronecaster
>> reading PMAP /home/we/dust/data/dronecaster/dronecaster.pmap
m.read: /home/we/dust/data/dronecaster/dronecaster.pmap not read.
# script load: /home/we/dust/code/dronecaster/dronecaster.lua
### cleanup failed with error: attempt to compare nil with number
# script clear
including /home/we/dust/code/dronecaster/lib/draw.lua
pset >> write: /home/we/dust/data/system.pset
# script run
loading engine: Dronecaster
### SCRIPT ERROR: missing Dronecaster
>> reading PMAP /home/we/dust/data/dronecaster/dronecaster.pmap
m.read: /home/we/dust/data/dronecaster/dronecaster.pmap not read.

The critical bit is likely;

loading engine: Dronecaster
### SCRIPT ERROR: missing Dronecaster

Errors like this generally happen when installing new scripts which include new synthesis engines (which are only picked up after reset/reboot). Try rebooting the device or selecting SYSTEM > RESET in the menu.

2 Likes

SOPHIE is it cold in the water

Kinda droney already and would be a fun exercise do an arrangement of this as a single SC drone engine…

3 Likes

I would love to hear a SuperCollider rendition of Pony Boy

2 Likes

don’t threaten me with a good time :stuck_out_tongue_winking_eye:

On a second listen, I think Pretending is the more obvious arrangement. Imma sleep on it.

2 Likes

i also was thinking about this, UNREANTH would be good to drift off to sleep to IMO, but with a shield there’s no battery to turn it off. could do something external with the speaker or even the Pi pwr supply, but something more gradual on the volume would be ideal.

still a great script overall!

i will explore a sleep timer…

2 Likes

z

4 Likes

question sleep.

looks like a sleep timer is possible. how many hours does this thing need to go up to?

1 Like

ooh, that’s cool!
however the more i’ve thought about a sleep timer, is this something that would be better as a global function/app/setting instead of just in a particular script.

i’m in no way a norns coder here but i can see this as a use case where maybe its worth raising to the larger community as a global param/setting. (like the screen goes off after a certain period of time, but its to prevent burn-in i believe, so its not exposed)

i just submitted some code to the main norns codebase to allow anyone to turn it off with their scripts, so that was step one!

2 Likes

24.
:smiling_imp:

4 Likes