update: nm, seems like an update fixed the script load path. Filesystems, sheesh.
used the IDE to install it from the library. Got this exception when loaded.
# script load: /home/we/dust/code/dronecaster/dronecaster.lua
pattern_time: not playing
# cleanup
# script clear
### initializing data folder
including /home/we/dust/code/dronecaster/lib/draw.lua
pset >> write: /home/we/dust/data/system.pset
# script run
loading engine: Dronecaster
### SCRIPT ERROR: missing Dronecaster
>> reading PMAP /home/we/dust/data/dronecaster/dronecaster.pmap
m.read: /home/we/dust/data/dronecaster/dronecaster.pmap not read.
# script load: /home/we/dust/code/dronecaster/dronecaster.lua
### cleanup failed with error: attempt to compare nil with number
# script clear
including /home/we/dust/code/dronecaster/lib/draw.lua
pset >> write: /home/we/dust/data/system.pset
# script run
loading engine: Dronecaster
### SCRIPT ERROR: missing Dronecaster
>> reading PMAP /home/we/dust/data/dronecaster/dronecaster.pmap
m.read: /home/we/dust/data/dronecaster/dronecaster.pmap not read.