Sure thing - just a bit long. Happy to share with all.
I should say, there probably are more efficient ways to do this, but i like setting it up this way so i can keep things clear in my head. Once set up, it kind comes down to how you want to use it. I like setting up a system of CV and then just playing live into it for exciting/unprediuctable results. Could set it up in other ways to more directly represent morphagene though.
At the top level I just have a mixer. The whole unit is saved as a mixer because it makes it easy to add at a later point to other chains.
going into the next level of the mixer, I have two mixers. These mixers hold the feedback looper and the variable speed sampler. Putting them into mixers just makes it easier to separate them in my opinion.
Going into the third level on the mixer for the feedback looper, I have a feedback looper inserted. Once you insert, you need to attach a buffer to it by going into the settings of the feedback looper and selecting a buffer. When generating the buffer, save it as a name you remember so that you can find it later to refer your sampler to it.
Now that your feedback looper is set up, go up one level and go into the other mixer for the variable speed sample player. Going into the third level of this mixer, insert a variable speed sample player. Once you insert it, attach the buffer that your feedback looper is referencing. This will allow you to sample the audio as you record it.
Now, you have the base of the setup. The last thing you really need to do is insert slices into the buffer. If you go into the admin section on the left selector switch, and select sample pool, then select load samples and find your buffer, you then can insert slices in as many areas as you like. Now the setup is complete (If I’m remembering everything) and I would recommend saving it as a unit. (After assigning the gates and such as you plan to use them).
I have 16n attached to give me control of the different parameters, which makes it very playable, but its not necessary. On the variable speed sampler, I have a random voltage source controlling the slice select. this makes it so that random slices are chosen. Then I have a sequencer triggering the gate to trigger sample slices. I also enjopy sending quantized CV going to the variable speed to give me different intervals of pitch.
from there, go into the feedback looper, and start recording to it, and you should hear slices being triggered. If you are recording with 0 feedback, it should continually replace and keep very fresh.