Hey everyone, I’m really new to the modular world and so far I’m enjoying researching and daydreaming about how to build my perfect synth.
I’m another example of the ‘shoegaze-guitarist-turned-ambient-synth-hopeful’ via the likes of r beny and stripes (also a big Florist fan, I was at your show in Fargo, ND last year). So far I only have my hands on an 0-Coast but I also have a Rings, HEK, and one of the DIY Clouds on the way. Currently I’m sequencing the 0-Coast with an Electribe 2 which I also use for more conventional, albeit limited, synth and drum sounds. I do plan on incorporating Marbles when I outgrow my Happy Ending Kit. I have a system roughly planned out via modular grid, but I will save you the trouble of seeing a hypothetical synth with a lot of MI modules and a maths 
So far just having my hands on a (semi)modular synth has helped me wrap my head around a lot of the concepts and terminology that is hard to conceptualize without firsthand experience. I know that Clouds and Rings will help me get sounds that I find appealing, and the 0-Coast can give me some modulation and routing options, but I’m kind of stumped as to what I should consider for my next module.
So far I’ve gotten a little trigger happy, so my next immediate order of business will be to fully realize some interesting patches and song sketches using the gear I have on hand.
My question is which sort of module would you recommend next for someone trying to learn this more complex form of sound design? I’ve had my eyes on units like Pamela’s [new or original] Workout, Ornament and Crime, Tides, Maths, etc.; but I’m struggling to figure out which would make the most sense for my modular and not be too daunting for a beginner to wrap their head around. Does anyone have any recommendations or information you wish you had when you were first building your instrument? Any and all advice is welcome.