Yeah, I’ve done similar things with Stages, and that kind of gets to the heart of what I’m asking: Rythmic gate patterns are good for stacatto, but they don’t tend to feel like the way someone would play an instrument.
I had an idea to play with a burst generator yesterday (in my case the uO_C with Hemisphere).
- Fed a clocked LFO from Stages through to the trigger quantity (which I attenuated down to max out at like 4-6 tiggers).
- Also had another clocked Stages LFO modulating that LFO’s rate.
- A third clocked Stages LFO varied the rate of burst output.
- Used Plog to OR a steady clock division with a 50% probability division from Integra Solum to give me a steady hit with sparser random hits to feed the burst generator.
- Used a channel of Stages for Sample and Hold notes from a uO_C’s quantizer (also clocked), so I could have some notes repeat.
- Fed burst triggers and notes to Plaits in string mode for sounds.
It made some nicer patterns. I’m considering a Befaco Burst for the job, as it seems really well suited to this problem with a lot more controls over the output + internal probability, but I want to experiment with what I can get from uO_C more first.
Also still working on it. 