I’ve had a Morpheus and sold it. It needs a lot of care if you want to get the most out of it.
It clips easily and the results you get from different filter models vary extremely based on the input. To me, it felt nigh impossible to develop an intuition for what filter model/cube might work for what sort of source material and so I found myself just browsing through presets, hoping to find something that’d work well. This is not how I like to work at all, which was the main reason why I got rid of it again.
I think it’s an amazing module if you’re going to structure your whole patch around it and you have the sort of patience to dive deep into it (I’m sure that with enough effort you could learn to use a more targeted approach than mine). It certainly sounds awesome when everything fits together. Not necessarily very filter-like (as there are a lot of cubes that are mainly doing frequency dependent phase shifting), but awesome nonetheless.
Another thing I want to mention because I was particularly disappointed by it was the sequencing of filter models: Instead of directly transitioning from filter A to filter B, it blends to the dry signal between every step (i.e. filter A -> dry -> filter B). I’m sure there were good reasons for why it couldn’t have been done differently, but this made a feature of this filter that I was originally very excited about completely useless to me.