I find it pretty fiddly to get anything smooth and precise out of it without some work in the SS editor and setting bounds in whatever you’re mapping it to. I 3D printed off some plates to go over the outside pads to give myself some more surface area.
The advanced editor has several pad modes for dealing with cases such as increment and decrement, resting state values, etc.
For toggles or whammying on the pressure sensor it’s fine. Suffers on softer carpets. Not much typical mechanical feedback, but that’s just how KMI equipment tends to be.
X-Y control: Depends on your shoes, honestly. The top row pads are raised more, so they’re better targets for that.
Cheat Codes: Set your delay value bounds and it could be fun! For giggles I tried that out. Full range pads mapped to rate etc = wild sweeps and difficult to keep things tame, but yes, fun!
I wasn’t able to figure out a good way to punch in/out for recording to buffers, which might be because of the mapping options in CC2’s Params. Looking at the manual section for the OP-Z it does seem like that is hooked up somewhere for midi control but I couldn’t figure it out. As a workaround, maybe set a SoftStep pad to Toggle mode, which then sets the recording overdub amount?
Hope those are some of the impressions you were looking for!