hey there, thanks for the interest. can you provide details on what isn’t working in standalone max? the clip loading logic is very much tied to the max for live api, so the only thing that would really work is the live input functionality.
are you opening the amxd file and working with it that way? or are you loading it into a patch with the amxd~ object?
i would love to make a standalone max version that allows arbitrary selection of audio clips, but i’m deep in an iOS dev project right now so it’s not something i’m able to do anytime soon.