check the options to tune things even further. there is an incredible reverb (a stereo variant from Jon Dattorro implemented by jpcima) and you can control the “velocity” when switching between favorites for some great performable gestures.
thanks
many thanks to @mpty who very patiently helped me beta test and shared this beautiful rendition (and kindly gave me permission to share it here):
also many thanks to people in the ceti workshop that played with ube and inspired to keep digging into it ( @24Franks , @jaseknighter , @dan_derks )
Install
install with
;install https://github.com/schollz/graintopia
after installing and you run, you may be prompted to install additional SuperCollider libraries. press k3 to install. this has been tested and seems to work on all devices I have access to, but let me know if you run into trouble.
i loved playing with the ube script at the workshop and i am very, very excited to dig into this one and figure out what 1d kinematics are all about. such a beautiful sound too!
sososo many thanks for this and all your contributions to the community @infinitedigits! <3333
Sounds awesome! Am twiddling the knobs and pressing the buttons and my shield is emitting some heavy bliss… Hope someone can post a (Slow! clear!) video explaining the “favourites” stuff at some point. Words written down make my brain heat up. Videos explaining things with visual references help me understand these things - that’s just the way I am.
Congrats Zack!
(Longer press on k1 gets you in and out of favourites mode - indicated by the selection extents markers going brighter - and the favourites are denoted by little tick markers at top/bottom of waveform. When in that mode you can nudge it between the favourites with e2, and create new ones with e3… I think)
Ace! Thanks. Figured it was something to do with favourites. Don’t think I was long-pressing on E1,…was just tapping it.
This thing sounds amazing!
yes! if someone doesn’t I will in about two weeks or so.
yes! the K1 toggles between favorites mode and regular mode. in favorites mode you can only move between favorites (I have an idea to improve this a little bit) or make/delete favorites. i realize this is a little wonky, I’m open to improving it. the idea is that the “favorites” mode is for easy recall of specific sections. and the regular mode is more for exploration. so if you find yourself not being able to move, press k1.
short answer: subtly affects how fast the bars move (which affects the sample start/end points).
Awesome script as always, @infinitedigits !
Just a first contact today, and when trying to map parameters to my 16n I see most of the parameters are missing en Map menu
Then checking in the parameters I can see tripled parameters as well ( f.e. 3x “move duration” in land 1.
Update Edit: there are 3x “move duration” in each land, but in the params menu the order is different inside each land menu
Edit 2: power off/on and load graintopia again, checking the MAP menu mow show almost all land 1 parameters but only the “move duration” for 2 & 3
Great work! Thanks a lot for sharing that little jewels
When I press K1 + K3 to start recording a message appears saying “press any key to stop recording”, but when I then press a key, rather than just stop the recording it loads the recording (?) Is this a bug ?
Came here to say thank you for this especially!! Fantastic! I always enjoy digging into granular but, the need to have a sample ready to go for some reason isn’t my ticket usually. SO being able to record like in grandchild is the bee’s knees! Amazing as always @infinitedigits !
Thank you for this @infinitedigits it’s beautiful, I spent hours creating sonic landscapes from my onboard tapes.
I have noticed it is pretty resource heavy, with 3 samples and live input I’m getting Softcut glitches and using 70-80% of the CPU (Pi3).
Any thoughts on how to minimise/optimise system resources? Do certain parameters increase/tax the load - smaller grains for example, or shorter windows etc?
Lastly is there a way to clear out a buffer or turn it off to reduce CPU load? Wondering if efficiencies can be found in enabling/disabling “worlds”?