Yes! You can just change this line to:

snd = sndDry + sndWet;

(i.e. remove the “in”)

cool idea!! yeah this is something that could be added in the future. added to the list.

yeah I"ll have to think about this! its a neat idea too. added to my list.

sounds extraordinary, love it. thanks for sharing.

love this performance! grid+piano is my favorite combination.

really excellent work, loved listening to this. very cinematic.

whoa love your video - fantastic textures and all the sounds fit so well together.

to remove the reverse change this line to this:

var lfoForward=1;

then no more reversing!

softcut is the renderer, so I want to only load one file at a time in case they overlap in the buffer. so when you load a pset that has multiple files, the files are put into a queue to be loaded, with the timing controlled by how fast the softcut can load+render each one. this can very likely be causing a race condition. I don’t mind putting another params:bang() after loading if that solution works. if it works it works

ah your sounds are easy to get lost in, thanks for sharing.

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