This is an awesome script. I have been having great fun with it for the last several days.

I started to build a TouchOSC control surface for it and noticed that when I use the sliders to change boundary start and boundary width for a given land, I hear some staticky noise. I wonder if this is because the slider can change the values faster than E3 can? I also tried rounding the float values to the nearest int but that didn’t change the behavior.

I’m using OSC but maybe I’ll try using MIDI instead and see if I get different results. I prefer to use OSC with norns because no additional setup (mapping parameters, saving presets) is necessary.

I’ll attach the control here in case that is helpful to you.
graintopia.tosc (1.8 KB)
If you don’t use TouchOSC, you may (?) be able to reproduce this with any device that can send OSC messages quickly.

Also, a minor cosmetic issue I noticed. In the params menu, there is a ‘%’ to the right of ‘boundary start’ and ‘boundary width’ but it’s not a percentage value, it goes from 0 to 127, not 0 to 100.

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