how does this module nail that grain sound so well? does anyone know how one would attempt to emulate these kind of crunchy short bursts or beautiful particulate without this particular module? do you think its the source material that works so well or the processing/parameters available?
i dont think i’ve ever achieved results as good as the ones in this demo. i can’t really pinpoint exactly what it is i think sounds so perfect but i feel like others may know what im talking about here? maybe not
this is what the description says:
`Multi-particle crowd percussion synthesizer`
Originally inspired by audience applause, hip-hop samples, and classic drum machines, Fracture is a multi-particle percussion synthesizer that applies concepts from classic analogue clap circuits to granular synthesis methods.
It all starts from proprietary micro-samples we recorded specifically for this purpose and ends with an engine built to suit these samples.
Unlike our other percussion module, Chimera, which uses impulse rich samples as it’s tonal center, Fracture uses single impulse samples like claps, snaps, ping pong balls, opening a beer can, and many more. It then plays a group of similar samples back in a psuedo random order for unique hits. Density, Decay, and Tail affect tone and how “tight” your virtual clappers are to playing together.
Our goal was to design a clap percussion module covering the range from classic drum machine claps all the way to full audience applause. We ended up with a module that covers a huge range of timbres beyond claps. We hope this engine provides you with the tools to intuitively create wild percussion sounds that bring your system to life in a new way.
Stereo output
Control over "how many people" and " how tight" they sound together
Built in Hall and Room reverb
Two Trigger inputs for different types of sounds
3 Filter types, 3 Envelope types
Free running, Voltage Controlled "applause" capability
CV over all parameters