I got an Elements yesterday and tried a combination of Braids (in BOW sound), Elements, and Serge Resonant EQ. I did not implement the RoC patch at all and I have to say, soundwise, I’ve gotten the best results so far. I’m fairly certain that using the RoC on various parameters will enhance the sound.
Unfortunately it seems that Elements is not perfect for this type of sounds, but it brings you quite close. Some elements (pun intended) that I’m missing is 1) CV control over Bow which according to the manual is what increasing the pressure of the Bow on the string would sound like, and 2) CV control over the AR shape which makes a huge difference in how the attack of the bow on the string is perceived.
I’m also unsure whether the resonator is best utilized as a body or as a string in this patch, since Braids already provides the string. In the next days I will try both “options” and I’ll also experiment mixing the various sounds externally, in contrast to passing Braids through Element’s exciter section.
All in all, there’s a lot of ground to experiment with and I have to admit this duo cuts a lot of corners soundwise. That being said, I’m keeping the CG Delay in there, as well as a Comb filter and a LPF, and I’ll try to be as crazy as possible with the patching. I even tried having the Braids in PLUCK sound which was also interesting enough for bowed modeling.
Some aspects worth asking:
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I’m still curious where Wavefolders could be utilized in this procedure, especially since I’m using very complex initial sound sources. I’m inclined to try utlizing the WMD Geiger Counter in there somewhere, but I don’t know why my instinct says it will be useful. 
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As mentioned before I’m using a slider module to replicate the movement of the bow. Obviously for the RoC patch and via the Ladik Derivator. Any ideas on how else one could utilize the actual CV output of the slider?