I was afraid that would be the case. I owned the module years ago, but I’m not a big fan of bitcrushing etc, so I sold it. A friend decided to sell his and I checked the DivKid video to refresh my memory and I have to say that I like the timbers that the waves impose on the incoming signal. Someone said they used it in feedback patches, and after second consideration I now know they meant creating noise out of it, but it clicked “what if I had it on my physical modeling case to add some extra dimension after the feedback?”.
I have to give it a try I guess.
[quote=“smbols, post:140, topic:17740”]
The main thing to keep in mind is most distortion will quickly cause a feedback loop to become uncontrollable mush, and a little bit goes a loooong way. [/quote]
Thanks for the pointers. I’ll try using the Geiger Counter’s two inputs to see how it feedbacks, but I’ll mainly conceptualize this as a filtering device, to be added on the feedback path or after the feedback. In either case, I have a bunch of mixers there to create feedback loops and tame in how much each element gets a say in the structure. I’ll report back with my findings.