I have had a gs64 and monome kit 256 for a few years now and regently got a gs128. When I connect the 64 and 256(if i remember correctly) to my maxpatch I can press a button as fast as human possible, but when I connect the GS 128 to the same patch there is a limit to how fast it will register multiple presses on the same button. This can make double taps to trigger different functions hard
There’s likely a debounce circuit or filter in place that limits the maximum frequency that it can detect subsequent taps without coalescing them into a single tap. But I don’t own one so I don’t know what that frequency might be set at or if it’s hardware or software.
I made a small patch that only counts the bangs. On the Gs64 I can easily do a double press of 95ms ish, on the 128 with a few exceptions it doesn’t go much lower than a few 111 but mostly it just skips the second tap if it is too fast.
If I press more than one button they register super fast. Even at 0ms.
Did you have time to look into this yet? Makes it a bit hard to double tap the looper button in Live.
I can of course make a double tap button but would be awesome if the firmware could be adjusted.