Thanks, this is a kick in the brain at exactly the right time.
I’m teaching a design lab course in January where the students work with animation / game engines to design ‘something.’ They tend to lean towards approaches that are a bit conservative but I think showing parts of this will make them really think about the relationship between sound, space, agent / agency… in particular the microphone / juggling synergy and the triggering with sensor balls will I think really help people get into a more freeform, creative space.