Hi, @Rodrigo. First of all, as I’m sure you’ve been told before, you and raja have designed a truly awesome tool. So thank you for that.
Now, I need some help figuring out what in tarnation I’m doing wrong in a patch I’m currently putting together. I’m very, very new to patching in Max, so please excuse any and all ignorance.
In my mind, I’m trying to do something very simple: a patch consisting of four karma~s to create a quadraphonic four-track looper. I’m doing this by copying the kitchen_sink example into four separate subpatches where I’ve replaced the audio looper and ezdac with an inlet and outlet—pretty basic.
Now, I would think that if I changed the buffer name in the buffer~ and karma~ objects, along with the names for all sends and receives, that I would get four working iterations of the kitchen_sink setup. And to a degree, that is what happens. However, it’s only the original, non-renamed patch that seems to work fully.
The main problem with the subsequent patches (those where I’ve changed buffer/send/receive names) is that the waveform UI goes all funky. For the most part, all of the audio functions as it should. I just don’t get the graphical feedback that is so helpful.
What tends to happen is the waveform that fills the UI will either a) not show up at all, leaving a blank black UI; b) not appear while recording but then show up when I send a play message, but when it does show up, it doesn’t populate the whole UI from beginning to end, instead showing a big blank space after the waveform, as if amend is on, though it still plays the audio as if it is filling up the whole UI—in other words, it’s playing back audio but not lined up with what the visual waveform would indicate.
I’m trying to figure out what I’m doing wrong here. To reiterate: The only change I’m making to the patch is to remain 1) the karma~ and buffer~ objects; 2) the receives going into the karma~ object and in the p posWin; and 3) the sends for position/window, autoJump, overdub, and append.
Is there something I’m missing?
Thanks for any and all help you can offer.
(I realize that might be a bit confusing in written word, and it would likely help if I would post that patch. I’m away from my computer with the saved patch currently, but I can share it later this evening.)