@anon78160790 Fascinating patch! I’m always here for a Daisy/Max Matthews reference!
@infinitedigits Love the minimal setup and it sounds great—thanks for the chord breakdown! Such a good album description too: “i use the cheapest synthesizer (korg monotron delay) with one of the cheapest drum machines (te po-32) to make the most epic music i’ve ever made.”
@SMesquida Beautiful! Listening to this in the early morning…and excited to see where you go with VCV!
Here are some snippets from my final day of playing live in the desert earlier this month. Using Disastrous Peace to differentiate from the previous day and trying to get a good series of variations out of one core patch. An owl joins me for track 2!
I’ve been putting patch/performance notes in the video descriptions but realized I could use the [details] tag to post them here without taking up too much space. Thanks for listening!
Patch Notes
Clocks
Pam’s Out 5 (x1 gate) to Marbles Clock for Clock
Pam’s Out 6 (/16 sine) to Blinds Frequency for Sweep
Pam’s Out 7 (x1.5 gate) for rhythmic modulation
Pam’s Out 8 (/8 ramp, 100% width, 1/4 euclidean) to Links and Kinks for Mult
Pam’s Out 1 (x1 gate), 2 (x2 gate), 3 (x2 gate, 5/8 euclidean), 4 (/4 sine) with stack cables for Modulation
Drums
Marbles switching between modes (Green, Orange, Red), divisions (/4, x1, x4), and scales (Major/Minor) in transitions
Marbles t1 and t3 to Blinds In 1 and 2 for attenuation and mixing
Blinds Out 2 to Plaits Model to change drum sounds
Marbles t2 to Plaits Trig to trigger drums to the beat
Plaits switching index between transitions for different drum sounds
Plaits Out to Blades In 1 for filtering and mixing with sweeps
Marbles t1 multed from Blinds In 1 to Blades Freq 1 to shape snare sound
Marbles t3 multed from Blinds In 2 to Blades Res 1 to shape kick sound
Blades 1 Out for dry drums, Main out for mixed drums, and 2 Out for no drums
Blades Out to Veils In 1 for attenuation and mixing
Veils Out 2 to FX Aid In L for Reverb and Delay
FX Aid Out L and R to Nearness In 2 and In 6 for panning
Samples
Marbles t1 and t3 to Disting mk4 In Y and X to trigger samples
Pam’s Out 4 to Blinds In 3 for attenuation
Pam’s Out 4 or Blinds Out 3 to Disting mk4 Z to change samples
Disting mk4 Out A and B to Plancks In 3 and 4 for attenuation
Plancks Out 3 and 4 to Nearness 3 and 5 for panning
Sweep
Kinks Noise to Veils In 3 In for attenuation
Pam’s Out 2 to Veils CV 3 for modulation
Veils Out 3 to Blades In 2 for filtering
Pam’s Out 6 (/4, /8, or /16 Sine) to Blades Frequency 2 to make a sweep
Blades shift button for applying the drums’ freq/res changes to the sweep
Blades 1 Out for no sweep, Main out for mixed sweep, and 2 Out for just sweep
Veils Out 2 to FX Aid In L for Reverb and Delay
FX Aid Out L and R to Nearness In 2 and In 6 for panning
Bass
uO_C in Sequins mode, Tides in Audiorate (Red) Divide Multiply Mode (Red)
Ears Gate to uO_C trig to change step
uO_C Out A/Marbles X1 to Tides V/Oct In for sequenced/generative melody
Tides 1 and 4 out to Kinks Logic In 1 and 2 for dirty mixing
Kinks Logic Max out to Veils In 2 for mixing with Drums
Stages 5-6 configured as a two-segment AD envelope
uO_C Out C/Marbles t1 to Stages In 5 to for sequenced/generative rhythm
Stages Out 5 to Veils CV 2 for attenuation in rhythm
Stages Out 5 also to Tides Slope and Smoothness when needed
Veils Out 2 to FX Aid In L for Reverb and Delay
FX Aid Out L and R to Nearness In 2 and In 6 for panning
Lead/Pad
Marbles X2 and/or X3 to Rings V/Oct for melody
Rings Odd and Even Out to Beads In L and R for processing
Beads Out L and R to Plancks In 1 and 2 for non-CVable attenuation
Plancks Out 1 and 2 to Nearness In 1 and In 7 for panning
Modulation
Pam’s Out 8 to Links 1:3 and Kinks Sign for multing and group modulation
Outs
Nearness Out 1 and 2 to HP0 In L and R to Zoom for Recording
Performance Notes
For notes on my general live patching strategies check the YouTube description of Day 1 and for some mistakes and changes see Day 2. For Day 3 I wanted to focus on some takeaways:
Takeaway 1: Playing live is really fun, but it requires a different kind of practice than I’ve been doing with single patch performances:
- Instead of working on one patch, I need to be regularly playing for about an hour with an audience in mind
- During that time, I should focus less on the individual patch details and try to make a large change every 5 minutes as well as smooth transitions between moods
- The goal of this kind of practice is to get comfortable playing for an extended period of time and shake out lots of ideas
Takeaway 2: Making a dozen different tracks in one sitting really reveals the character of my rack and patching methods:
- The default sounds and patterns of my rack/patch become much more obvious after making a series of quick sketches live
- As I learn what those patterns are, I can avoid them when I want to try to find more novel sounds
- I can also retreat to comfortable combinations and things I know work well if I need to when playing live
Takeaway 3: I should be doing this much more often to practice performing live but also to generate a good starting point for a more complex patch
- Playing live dramatically speeds up the learning and discovery process for modular
- It devalues the individual patch/mood/track allowing me to make more in a shorter amount of time
- This might be a good way to sketch out songs and find good starting points to develop more complex patches
- The best way to simulated live play as a part of weekly practice is probably live streaming